SpawnOverride
SpawnOverride =
Omit<PrefabOverride,"prefabEntityId"> &object
Defined in: prefab/prefabServer.ts:23
An override as written at a SPAWN: the entity id may be left out, and then it is the prefab’s root — which is the entity a one-sprite prefab has.
Type Declaration
Section titled “Type Declaration”prefabEntityId?
Section titled “prefabEntityId?”
optionalprefabEntityId?:string