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solveAnimatorIK

solveAnimatorIK(world, rigRoot, pose, constraints, params, resolveJoint?): void

Defined in: animation/animatorIK.ts:321

Apply every constraint to the stack’s answer, in the order they are declared: one can move a joint another then reads, and an author who wrote them in an order meant it.

World

number

Pose

readonly AnimatorIK[]

MotionParams

JointResolver = ...

void