DragonBonesArmatureNames
Defined in: dragonbones/skeletonNames.ts:17
dragonbones/skeletonNames.ts
The armature and animation names a _ske.json declares.
Details
Section titled “Details”Read here rather than asked of the module, for the reason the Spine atlas’s page names are (see spine/atlasPages): naming what is in a file is not posing a skeleton, and making an inspector dropdown wait on a wasm instantiation buys nothing.
A `.dbbin` is binary and yields nothing — which is not an error. Every reader of this is expected to work without it, and the editor's field simply stays free text.Properties
Section titled “Properties”animations
Section titled “animations”animations:
string[]
Defined in: dragonbones/skeletonNames.ts:19
name:
string
Defined in: dragonbones/skeletonNames.ts:18