ParticleCollisionEvent
constParticleCollisionEvent:EventDef<ParticleCollisionEventPayload>
Defined in: particle/collision.ts:14
Read with EventReader; like other engine events, contacts are readable next frame.
constParticleCollisionEvent:EventDef<ParticleCollisionEventPayload>
Defined in: particle/collision.ts:14
Read with EventReader; like other engine events, contacts are readable next frame.