setTimelineShot
setTimelineShot(
host,owner,shot):void
Defined in: camera/CameraDirector.ts:181
A playing timeline’s camera track says which camera is the view (and, across an overlap, how far one is
blended into the next). Pass null to give the view back: only the player that set a shot can clear it.
Parameters
Section titled “Parameters”CameraDirectorHost
number
TimelineShot | null
Returns
Section titled “Returns”void