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GamepadButton

Defined in: input/input.ts:33

Standard-mapping gamepad buttons (W3C “standard gamepad”). Positional names (SDL / Steam Input convention) avoid device assumptions; Xbox / PlayStation face labels are noted for reference.

Back: 8

Defined in: input/input.ts:42


DpadDown: 13

Defined in: input/input.ts:47


DpadLeft: 14

Defined in: input/input.ts:48


DpadRight: 15

Defined in: input/input.ts:49


DpadUp: 12

Defined in: input/input.ts:46


East: 1

Defined in: input/input.ts:35


Guide: 16

Defined in: input/input.ts:50


LeftBumper: 4

Defined in: input/input.ts:38


LeftStick: 10

Defined in: input/input.ts:44


LeftTrigger: 6

Defined in: input/input.ts:40


North: 3

Defined in: input/input.ts:37


RightBumper: 5

Defined in: input/input.ts:39


RightStick: 11

Defined in: input/input.ts:45


RightTrigger: 7

Defined in: input/input.ts:41


South: 0

Defined in: input/input.ts:34


Start: 9

Defined in: input/input.ts:43


West: 2

Defined in: input/input.ts:36