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WorldCell

Defined in: residency/cells.ts:16

One cooked cell: an additive scene, and the ground it covers.

entityCount: number

Defined in: residency/cells.ts:34

Authored entities inside, for a report that can be checked against the world.


maxX: number

Defined in: residency/cells.ts:31


maxZ: number

Defined in: residency/cells.ts:32


minX: number

Defined in: residency/cells.ts:29

The ground it covers, world units. The grid square UNIONED with where its content actually is: a cell is asked for by distance to this box, and a prop hanging over the edge is part of the place the box stands for.


minZ: number

Defined in: residency/cells.ts:30


name: string

Defined in: residency/cells.ts:18

Registered scene name — what SceneManager is asked to bring up.


path: string

Defined in: residency/cells.ts:20

Where its document ships, package-relative.


rootCount: number

Defined in: residency/cells.ts:36

Top-level authored entities inside — each one a residency atom.


x: number

Defined in: residency/cells.ts:22

Grid coordinate on the XZ plane.


z: number

Defined in: residency/cells.ts:23