buildBlobMesh
buildBlobMesh(
softness):MeshData
Defined in: sdk/src/render/blobShadow.ts:92
A unit disc lying in the XZ plane (normal up), its vertex colour black and its alpha falling from the centre to the edge as softness says.
A resident mesh and not a MeshRenderer’s inline geometry: the inline path is drawn in the XY plane only (it turns about Z and no other axis),
and a shadow lies on the ground.
Parameters
Section titled “Parameters”softness
Section titled “softness”number