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buildBlobMesh

buildBlobMesh(softness): MeshData

Defined in: sdk/src/render/blobShadow.ts:92

A unit disc lying in the XZ plane (normal up), its vertex colour black and its alpha falling from the centre to the edge as softness says. A resident mesh and not a MeshRenderer’s inline geometry: the inline path is drawn in the XY plane only (it turns about Z and no other axis), and a shadow lies on the ground.

number

MeshData