WorldStreamerStatus
Defined in: residency/WorldStreamer.ts:62
What the streamer is doing, for a report.
Properties
Section titled “Properties”cancelCount
Section titled “cancelCount”cancelCount:
number
Defined in: residency/WorldStreamer.ts:79
cancelledRefs
Section titled “cancelledRefs”cancelledRefs:
number
Defined in: residency/WorldStreamer.ts:83
Acquisitions given back by discarding readiness — not by unloading.
cellCount
Section titled “cellCount”cellCount:
number
Defined in: residency/WorldStreamer.ts:63
desiredCells
Section titled “desiredCells”desiredCells:
string[]
Defined in: residency/WorldStreamer.ts:66
Cells that should exist right now, load radius unioned with the kept band.
lastDemandToResidentMs
Section titled “lastDemandToResidentMs”lastDemandToResidentMs:
number
Defined in: residency/WorldStreamer.ts:93
Demanded to resident, milliseconds — what a prefetch hit is worth.
loadCount
Section titled “loadCount”loadCount:
number
Defined in: residency/WorldStreamer.ts:75
Cells brought in since boot, and cells taken out. Churn is the difference.
loadingCells
Section titled “loadingCells”loadingCells:
string[]
Defined in: residency/WorldStreamer.ts:72
prefetchCells
Section titled “prefetchCells”prefetchCells:
string[]
Defined in: residency/WorldStreamer.ts:68
Cells worth readying: what any source is close enough to speculate about.
prefetchHits
Section titled “prefetchHits”prefetchHits:
number
Defined in: residency/WorldStreamer.ts:90
Decided the instant a cell is first DEMANDED, by what demand finds there: readiness that already exists is a hit, and anything else — nothing, or a preparation still in flight — is a miss. A preparation that was on its way is not a hit: the player waited for it either way.
prefetchMisses
Section titled “prefetchMisses”prefetchMisses:
number
Defined in: residency/WorldStreamer.ts:91
prefetchRequests
Section titled “prefetchRequests”prefetchRequests:
number
Defined in: residency/WorldStreamer.ts:81
Of those preparations, the ones begun for a cell nobody had asked for yet.
prepareCount
Section titled “prepareCount”prepareCount:
number
Defined in: residency/WorldStreamer.ts:78
Preparations begun, and preparations thrown away unpublished.
preparedCells
Section titled “preparedCells”preparedCells:
string[]
Defined in: residency/WorldStreamer.ts:71
Ready and holding nothing the world can see.
residentCells
Section titled “residentCells”residentCells:
string[]
Defined in: residency/WorldStreamer.ts:69
sourceCount
Section titled “sourceCount”sourceCount:
number
Defined in: residency/WorldStreamer.ts:64
unloadCount
Section titled “unloadCount”unloadCount:
number
Defined in: residency/WorldStreamer.ts:76
unloadingCells
Section titled “unloadingCells”unloadingCells:
string[]
Defined in: residency/WorldStreamer.ts:73