Skip to content

FrameDebugReport

Defined in: render/frameDebugReport.ts:18

draws: DrawCallInfo[]

Defined in: render/frameDebugReport.ts:20


materials: Record<number, string>

Defined in: render/frameDebugReport.ts:25

The load paths behind the frame’s material and texture ids, where an asset is behind them.


names: Record<number, string>

Defined in: render/frameDebugReport.ts:22

Every entity a draw lists, by id; absent where the entity has no Name.


passCount: number

Defined in: render/frameDebugReport.ts:19


textures: Record<number, string>

Defined in: render/frameDebugReport.ts:26