FrameAssetNames
Defined in: render/frameDebugReport.ts:30
How a realm names what a draw bound: its Assets, asked by id.
Methods
Section titled “Methods”material()
Section titled “material()”material(
id):string|null
Defined in: render/frameDebugReport.ts:31
Parameters
Section titled “Parameters”number
Returns
Section titled “Returns”string | null
texture()
Section titled “texture()”texture(
renderId):string|null
Defined in: render/frameDebugReport.ts:32
Parameters
Section titled “Parameters”renderId
Section titled “renderId”number
Returns
Section titled “Returns”string | null