partitionWorld
partitionWorld(
scene,sceneName,options):WorldPartition|null
Defined in: residency/partitionWorld.ts:200
Cut scene into a persistent scene plus cells, or answer null when the scene
never declared itself streamed — which is every scene that came before this
and every small one that should stay whole.
Parameters
Section titled “Parameters”sceneName
Section titled “sceneName”string
options
Section titled “options”Returns
Section titled “Returns”WorldPartition | null