ParticleColliderData
Defined in: sdk/src/ecs/component.generated.ts:1843
The fields of the engine’s ParticleCollider component, generated from
the C++ struct so the two shapes cannot drift.
Properties
Section titled “Properties”enabled
Section titled “enabled”enabled:
boolean
Defined in: sdk/src/ecs/component.generated.ts:1850
halfExtents
Section titled “halfExtents”halfExtents:
Vec3
Defined in: sdk/src/ecs/component.generated.ts:1847
halfHeight
Section titled “halfHeight”halfHeight:
number
Defined in: sdk/src/ecs/component.generated.ts:1846
inverted
Section titled “inverted”inverted:
boolean
Defined in: sdk/src/ecs/component.generated.ts:1848
mask:
number
Defined in: sdk/src/ecs/component.generated.ts:1849
radius
Section titled “radius”radius:
number
Defined in: sdk/src/ecs/component.generated.ts:1845
shape:
ParticleColliderShape
Defined in: sdk/src/ecs/component.generated.ts:1844