SceneManagerState
Defined in: sceneManager.ts:180
Constructors
Section titled “Constructors”Constructor
Section titled “Constructor”new SceneManagerState(
app):SceneManagerState
Defined in: sceneManager.ts:195
Parameters
Section titled “Parameters”Returns
Section titled “Returns”SceneManagerState
Methods
Section titled “Methods”bringToTop()
Section titled “bringToTop()”bringToTop(
name):void
Defined in: sceneManager.ts:743
Parameters
Section titled “Parameters”string
Returns
Section titled “Returns”void
getActive()
Section titled “getActive()”getActive():
string|null
Defined in: sceneManager.ts:721
Returns
Section titled “Returns”string | null
getActiveScenes()
Section titled “getActiveScenes()”getActiveScenes():
string[]
Defined in: sceneManager.ts:725
Returns
Section titled “Returns”string[]
getInitial()
Section titled “getInitial()”getInitial():
string|null
Defined in: sceneManager.ts:233
Returns
Section titled “Returns”string | null
getLoaded()
Section titled “getLoaded()”getLoaded():
string[]
Defined in: sceneManager.ts:735
Returns
Section titled “Returns”string[]
getLoadOrder()
Section titled “getLoadOrder()”getLoadOrder():
string[]
Defined in: sceneManager.ts:739
Returns
Section titled “Returns”string[]
getScene()
Section titled “getScene()”getScene(
name):SceneContext|null
Defined in: sceneManager.ts:750
Parameters
Section titled “Parameters”string
Returns
Section titled “Returns”SceneContext | null
getSceneStatus()
Section titled “getSceneStatus()”getSceneStatus(
name):SceneStatus|null
Defined in: sceneManager.ts:754
Parameters
Section titled “Parameters”string
Returns
Section titled “Returns”SceneStatus | null
isActive()
Section titled “isActive()”isActive(
name):boolean
Defined in: sceneManager.ts:717
Parameters
Section titled “Parameters”string
Returns
Section titled “Returns”boolean
isLoaded()
Section titled “isLoaded()”isLoaded(
name):boolean
Defined in: sceneManager.ts:713
Parameters
Section titled “Parameters”string
Returns
Section titled “Returns”boolean
isPaused()
Section titled “isPaused()”isPaused(
name):boolean
Defined in: sceneManager.ts:705
Parameters
Section titled “Parameters”string
Returns
Section titled “Returns”boolean
isSleeping()
Section titled “isSleeping()”isSleeping(
name):boolean
Defined in: sceneManager.ts:709
Parameters
Section titled “Parameters”string
Returns
Section titled “Returns”boolean
isTransitioning()
Section titled “isTransitioning()”isTransitioning():
boolean
Defined in: sceneManager.ts:237
Returns
Section titled “Returns”boolean
load()
Section titled “load()”load(
name,onProgress?):Promise<SceneContext>
Defined in: sceneManager.ts:285
Parameters
Section titled “Parameters”string
onProgress?
Section titled “onProgress?”Returns
Section titled “Returns”Promise<SceneContext>
loadAdditive()
Section titled “loadAdditive()”loadAdditive(
name,onProgress?):Promise<SceneContext>
Defined in: sceneManager.ts:351
Parameters
Section titled “Parameters”string
onProgress?
Section titled “onProgress?”Returns
Section titled “Returns”Promise<SceneContext>
pause()
Section titled “pause()”pause(
name):void
Defined in: sceneManager.ts:630
Parameters
Section titled “Parameters”string
Returns
Section titled “Returns”void
register()
Section titled “register()”register(
config):void
Defined in: sceneManager.ts:225
Parameters
Section titled “Parameters”config
Section titled “config”Returns
Section titled “Returns”void
reset()
Section titled “reset()”reset():
void
Defined in: sceneManager.ts:199
Returns
Section titled “Returns”void
resume()
Section titled “resume()”resume(
name):void
Defined in: sceneManager.ts:638
Parameters
Section titled “Parameters”string
Returns
Section titled “Returns”void
setInitial()
Section titled “setInitial()”setInitial(
name):void
Defined in: sceneManager.ts:229
Parameters
Section titled “Parameters”string
Returns
Section titled “Returns”void
sleep()
Section titled “sleep()”sleep(
name):void
Defined in: sceneManager.ts:646
Parameters
Section titled “Parameters”string
Returns
Section titled “Returns”void
switchTo()
Section titled “switchTo()”switchTo(
name,options?):Promise<void>
Defined in: sceneManager.ts:241
Parameters
Section titled “Parameters”string
options?
Section titled “options?”Returns
Section titled “Returns”Promise<void>
unload()
Section titled “unload()”unload(
name,options?):Promise<void>
Defined in: sceneManager.ts:428
Parameters
Section titled “Parameters”string
options?
Section titled “options?”Returns
Section titled “Returns”Promise<void>
updateTransition()
Section titled “updateTransition()”updateTransition(
dt):void
Defined in: sceneManager.ts:281
Parameters
Section titled “Parameters”number
Returns
Section titled “Returns”void
wake()
Section titled “wake()”wake(
name):void
Defined in: sceneManager.ts:675
Parameters
Section titled “Parameters”string
Returns
Section titled “Returns”void