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loadDragonBonesSceneEntities

loadDragonBonesSceneEntities(opts): Promise<void>

Defined in: dragonbones/loadDragonBonesScene.ts:256

Combined convenience: discover this scene’s DragonBones pairs, load them, and bind them to the spawned entities. What the editor’s viewport calls.

Map<number, number>

DragonBonesManager

ESEngineModule | null

SceneData

RuntimeAssetSource

TranscoderProvider

Promise<void>