PowerPolicy
Defined in: sdk/src/render/power.ts:22
Properties
Section titled “Properties”ceiling?
Section titled “ceiling?”
optionalceiling?:PowerLevel
Defined in: sdk/src/render/power.ts:30
The quality level no level may exceed while saving (default ‘medium’).
optionalfps?:number
Defined in: sdk/src/render/power.ts:28
The frame cap while saving, in frames a second (default 30). Never raises a cap the game already set lower.
lowBattery?
Section titled “lowBattery?”
optionallowBattery?:number
Defined in: sdk/src/render/power.ts:24
Saves when the battery is below this share (0 to 1) and not charging. Default 0.2; 0 never saves for the battery.
severe?
Section titled “severe?”
optionalsevere?:"critical"|"never"
Defined in: sdk/src/render/power.ts:32
The thermal pressure that also holds the level at ‘low’ and the cap at half of fps, never below 15 (default ‘critical’; ‘never’ for none).
thermal?
Section titled “thermal?”
optionalthermal?:"serious"|"critical"|"never"
Defined in: sdk/src/render/power.ts:26
Saves under thermal pressure of this level or worse: ‘serious’ (default), ‘critical’, or ‘never’.