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editorViewBasis

editorViewBasis(view): EditorViewBasis

Defined in: camera/EditorView.ts:188

Where the view’s right / up / forward point in the world.

A drag is a screen direction, and this is what it means in world terms. Read off the very matrix the camera is built from, so navigation cannot move along axes the picture was not drawn with.

EditorViewData

EditorViewBasis