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SpriteMaskData

Defined in: ecs/component.generated.ts:1732

The fields of the engine’s SpriteMask component, generated from the C++ struct so the two shapes cannot drift.

alphaCutoff: number

Defined in: ecs/component.generated.ts:1733


enabled: boolean

Defined in: ecs/component.generated.ts:1737


limitRange: boolean

Defined in: ecs/component.generated.ts:1734


rangeEndLayer: number

Defined in: ecs/component.generated.ts:1735


rangeEndOrder: number

Defined in: ecs/component.generated.ts:1736