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Installation

  1. Download the latest editor from the download page — Windows and macOS (Apple silicon), served from the project’s mirror. Every release, with its notes and checksums, is also on the releases page.

  2. Install and open it, then click New project.

  3. Pick a template — the Blank starter, or one of the bundled Examples — enter a project name and location, and click Create project. With Blank, the editor opens a default scene with a Camera entity.