readJoint3D
readJoint3D(
world,entity):Joint3DShape|null
Defined in: physics3d/Physics3DJoints.ts:220
The joint an entity declares, in the shape a gizmo draws — the SAME first-wins choice the world makes, so an editor never draws a joint the solver ignored.
Parameters
Section titled “Parameters”entity
Section titled “entity”number
Returns
Section titled “Returns”Joint3DShape | null