AnimatorIK
Defined in: animation/animatorIK.ts:37
Properties
Section titled “Properties”
optionalaxis?:"x"|"y"|"z"
Defined in: animation/animatorIK.ts:50
look-at: the tip’s own axis that ends up pointing at the target.
kind:
AnimatorIKKind
Defined in: animation/animatorIK.ts:38
parameter?
Section titled “parameter?”
optionalparameter?:string
Defined in: animation/animatorIK.ts:46
A float parameter scaling weight — how a game fades a constraint in.
optionalpole?:string
Defined in: animation/animatorIK.ts:48
two-bone: a joint the middle one bends towards. Absent keeps its own bend.
target
Section titled “target”target:
string
Defined in: animation/animatorIK.ts:42
What it should reach, or look at, named the same way.
tip:
string
Defined in: animation/animatorIK.ts:40
The joint the chain ends at, by the childPath a clip names it with.
weight?
Section titled “weight?”
optionalweight?:number
Defined in: animation/animatorIK.ts:44
0 leaves the pose alone, 1 puts the tip on the target.