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RETIRED_COMPONENT_TYPES

const RETIRED_COMPONENT_TYPES: ReadonlySet<string>

Defined in: scene.ts:313

Component types retired by an engine upgrade. A scene authored before the retirement still serializes them; migrateSceneData drops them so the loader never warns “Unknown component type” on dead data, and the editor tells them apart from genuinely-unknown project components (which it preserves). The behaviour they encoded lives on in successor systems — the retired UI StateMachine/StateVisuals pair is superseded by UIController($interaction) + UIGear, which the widget prefabs now carry.