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initPlayRealmRuntime

initPlayRealmRuntime(config): Promise<void>

Defined in: playRealmRuntime.ts:163

Boot the shipping runtime against a single in-memory scene snapshot. The host page has already created app (createWebApp) + bound a GL context; here we register the snapshot as the sole scene, wire a fetch-backed source, and run.

PlayRealmRuntimeConfig

Promise<void>