BakeMobility
Defined in: lightmap/mobility.ts:18
What an entity’s physics components say about whether it stays put.
Properties
Section titled “Properties”bodyType?
Section titled “bodyType?”
optionalbodyType?:BodyType
Defined in: lightmap/mobility.ts:22
Its RigidBody3D’s bodyType, when it has one.
characterController?
Section titled “characterController?”
optionalcharacterController?:boolean
Defined in: lightmap/mobility.ts:20
It carries a CharacterController3D, which exists to walk.