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DragonBonesAssetInfo

Defined in: dragonbones/loadDragonBonesScene.ts:69

What phase 1 fetched for one skeleton/atlas pair.

atlasJson: string

Defined in: dragonbones/loadDragonBonesScene.ts:71


skeletonData: string | Uint8Array<ArrayBufferLike>

Defined in: dragonbones/loadDragonBonesScene.ts:70


textureId: number

Defined in: dragonbones/loadDragonBonesScene.ts:74

The uploaded page’s id, or -1 when the image could not be loaded — the armature still poses, it just draws untextured, which is visible.