TerrainBandBuild
Defined in: sdk/src/spline/terrainBand2D.ts:69
What a band is built into: the mesh, and the outline its collider follows.
Properties
Section titled “Properties”closed
Section titled “closed”closed:
boolean
Defined in: sdk/src/spline/terrainBand2D.ts:75
edge:
MeshRendererGeometry|null
Defined in: sdk/src/spline/terrainBand2D.ts:72
The lip as a mesh of its own, with its image laid along the surface by arc length, when the band has an edgeTexture; the lip is then not in geometry.
geometry
Section titled “geometry”geometry:
MeshRendererGeometry
Defined in: sdk/src/spline/terrainBand2D.ts:70
outline
Section titled “outline”outline:
Vec2[]
Defined in: sdk/src/spline/terrainBand2D.ts:74
The surface, in the entity’s own space: the curve for an open spline, the ring for a closed one.