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editorViewAxisAngles

editorViewAxisAngles(axis, sign): object

Defined in: camera/EditorView.ts:149

Yaw/pitch that put the eye on a world axis, looking back down it — the standard views (front, side, top) every DCC offers. sign picks which end of the axis the eye stands on.

"x" | "y" | "z"

-1 | 1

object

pitch: number

yaw: number