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TextureFormatReport

Defined in: asset/textureFormatReport.ts:25

readonly compressed: number

Defined in: asset/textureFormatReport.ts:32

Compressed payloads that stayed compressed.


readonly decoded: number

Defined in: asset/textureFormatReport.ts:34

Compressed payloads decoded to RGBA — the ones that cost 4x their VRAM.


readonly deviceFormats: readonly CompressedTextureFormat[]

Defined in: asset/textureFormatReport.ts:27

Compressed formats this device samples, best first.


readonly deviceProbed: boolean

Defined in: asset/textureFormatReport.ts:29

Whether anything was in a position to answer the question.


readonly textures: readonly TextureFormatRecord[]

Defined in: asset/textureFormatReport.ts:30