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TransitionOptions

Defined in: scene/sceneManager.ts:119

How a switch, unload or reload behaves. keepPersistent decides whether entities marked persistent survive it.

optional color?: Color

Defined in: scene/sceneManager.ts:123


optional duration?: number

Defined in: scene/sceneManager.ts:122


optional keepPersistent?: boolean

Defined in: scene/sceneManager.ts:120


optional onComplete?: () => void

Defined in: scene/sceneManager.ts:125

void


optional onStart?: () => void

Defined in: scene/sceneManager.ts:124

void


optional transition?: "none" | "fade"

Defined in: scene/sceneManager.ts:121