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Component Reference
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dragonbones
Classes
DragonBonesManager
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Interfaces
DragonBonesArmatureNames
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DragonBonesWasmModule
DragonBonesWrappedAPI
Type Aliases
DragonBonesModuleFactory
Functions
applyDragonBonesEntities
dragonBonesEntityProps
loadDragonBonesAssets
loadDragonBonesSceneEntities
parseDragonBonesNames
wrapDragonBonesModule
References
DragonBones
dragonBonesPlugin
DragonBonesPlugin
RuntimeAssetSource
index
Enumerations
AlignContent
AlignItems
AlignSelf
AnchorAxis
AttenuationModel
BatchBreak
BlendMode
BodyType
CapturePass
ClearFlags
CompressedTextureFormat
CullMode
DataType
EasingType
EmitterShape
FillMethod
FillOrigin
FlexDirection
FlexWrap
ForceFieldType
GamepadAxis
GamepadButton
JustifyContent
LayerOrder
LightType
LogLevel
LoopMode
MaskMode
ParticleEasing
ProjectionType
RenderStage
RenderType
Schedule
ScreenOrientation
ShapeType
SimulationSpace
SpriteDrawMode
SpriteMaskInteraction
SubEmitterTrigger
TweenState
TweenTarget
UIDisplay
UIPointerEvents
UIPositionType
UIVisualFit
UIVisualType
Classes
AchievementsAPI
AdsAPI
AiRegistry
AnimationPlugin
AnimatorControllerAPI
App
AppContext
ArrayDataSource
AssetPlugin
AssetRefCounter
AssetScope
AsyncCache
AudioAPI
AudioBus
AudioMixer
AudioPlugin
AudioPool
Blackboard
CameraViewAPI
Catalog
CommandsInstance
DiagnosticsAPI
DiagnosticsPlugin
DragonBonesPlugin
DragPlugin
EntityCommands
EntityEventQueue
EventBindingPlugin
EventReaderInstance
EventRegistry
EventWriterInstance
FocusManagerState
FocusPlugin
FrameHistory
GameSocket
GestureDetector
Graphics
GridLayoutProvider
HttpBackend
IdentityAPI
InputMap
InputPlugin
InputRouter
InputState
KineticScroll
LifecycleManager
LifecyclePlugin
LinearLayoutProvider
ListView
LocalizationAPI
LocalizationPlugin
Logger
ManifestModel
MaskReach
MeasuredLinearLayoutProvider
MeshRendererAPI
MeshRendererPlugin
MiniGameSocket
MissingAssetsError
MotionRegistry
ParticleAPI
ParticlePlugin
Physics2DPlugin
Physics3DPlugin
PostProcessAPI
PostProcessPlugin
PostProcessStack
PrefabServer
PrefabsPlugin
ProfileRecorder
ProfileRecorderPlugin
QueryInstance
RemovedQueryInstance
RenderPipeline
SafeAreaPlugin
SaveManager
SceneLoadCancelled
SceneManagerState
SceneStreamingController
ScreenInfo
ScrollContainer
ServicesPlugin
SkeletalPreview
SpeculationInstance
SpinePlugin
SpriteAnimationAPI
StatsCollector
StatsOverlay
StatsPlugin
SubsystemRegistry
SystemRunner
TextInputPlugin
TextPlugin
TimelineAPI
TimelinePlugin
TimerHandle
TimerManager
TrailAPI
TrailPlugin
Transaction
TransactionManager
TweenAPI
TweenGroup
TweenHandle
TweenSequence
UIInteractionPlugin
UILayoutPlugin
UIMaskPlugin
UIPlugin
UIRenderOrderPlugin
UIVisibilityPlugin
ValueTweenHandle
VideoAPI
VideoPlugin
WeChatSocket
World
WorldStreamer
Interfaces
AchievementProvider
ActionDef
ActivationTrack
AddedEntity
AddedWrapper
AddressableManifest
AddressableManifestAsset
AddressableManifestGroup
AdProvider
AiActionInput
AiActionSpec
AiContext
AiOutputDef
AiParamDef
AiValueSpec
Ambiguity
AnchorFields
AnchorPreset
AnimatorAvatar
AnimatorBlend1D
AnimatorBlend1DMotion
AnimatorBlend2DMotion
AnimatorBlendPoint
AnimatorBlendStop
AnimatorBlendThreshold
AnimatorClipMotion
AnimatorControllerDef
AnimatorData
AnimatorEvalResult
AnimatorEventPayload
AnimatorEventSink
AnimatorIK
AnimatorLayer
AnimatorMask
AnimatorMigration
AnimatorParam
AnimatorPathEvalResult
AnimatorRootMotionData
AnimatorSpineMotion
AnimatorState
AnimatorSubMachine
AnimatorTransition
AnimClipAssetData
AnimClipEventData
AnimClipFrameData
AnimClipPivotData
AnimClipSheetData
AnimClipVec2
AnimFramesTrack
AotManifest
AotSystemDecl
ApplyUpdateResult
AssetFieldMeta
AssetGroupDef
AssetGroupsConfig
AssetLease
AssetRef
AssetRefInfo
AssetTypeEntry
AtlasDef
AudioBackendInitOptions
AudioBufferHandle
AudioBufferStats
AudioBusConfig
AudioBusDecl
AudioHandle
AudioListenerData
AudioMixerConfig
AudioPluginConfig
AudioProjectConfig
AudioSourceData
AudioTrack
AuthoredLight
Backend
BakedLightingData
BakeInputs
BakeLight
BakeMobility
BakeOptions
BakeResult
BakeScene
BakeStep
BakeSurface
BehaviorContext
BehaviorDef
BezierPoints
BitmapTextData
BlackboardGuard
BoxCollider2DData
BoxCollider3DData
BuildProfile
BuiltinComponentDef
BuiltinMeshTemplate
BuiltinShaderTemplate
BusDuckRule
ButtonHandle
ButtonOptions
ButtonStateVisual
CameraBoundsData
CameraCommitData
CameraData
CameraDirectorState
CameraExtents
CameraFields
CameraLens
CameraPOV
CameraRenderParams
CameraTransformFields
CanvasData
CanvasScale
CanvasTexture
CapsuleCollider2DData
CapsuleCollider3DData
CapturedFrame
CapturedPanorama
CaptureSource
CaptureSummary
CatalogData
CatalogEntry
Census
CensusContext
CensusDelta
CensusEntry
CensusProbe
CensusReport
CensusSeriesOptions
CensusVerdict
ChangedWrapper
CharacterController2DData
CharacterController3DData
ChildrenData
CircleCollider2DData
ClipVertex
Collider2DInstance
Collider2DOutline
Collider3DInstance
CollisionEnterEvent
CollisionHitEvent
Color
CommandsDescriptor
Completable
ComponentDef
ComponentMetadata
CompressorEffectDef
ControllerState
ConvexCollider3DData
CookedAtlasInfo
CreateListViewOptions
CreateWebAppOptions
Curve
CustomEvent
CustomEventTrack
CutWorld
DataSource
DebugChannelConfig
DebugControl
DecalBakeOptions
DecalProjectorData
DecalReceiver
DecodedPixels
DeviceIdentity
DiagnosticEvent
DiagnosticReport
DiagnosticsOptions
DiagnosticsPluginOptions
DialogHandle
DialogOptions
DiffOptions
Dimension
DistanceJoint3DData
DocumentDiagnostic
DocumentNode
DraggableData
DragonBonesAnimationData
DragStateData
DrawAPI
DrawCallInfo
DrawFrameInfo
DrawRank
DropdownHandle
DropdownOptions
DropShadowFilterOptions
EditorBridge
EditorGridData
EditorViewBasis
EditorViewData
EditorWorkPlane
EffectDef
EffectUniformDef
EmbeddedSideModuleEntry
EntityBox
EntityBoxOptions
EntityEvent
EntityPickOptions
EventBindingData
EventBindingRow
EventDef
EventReaderDescriptor
EventWriterDescriptor
ExternalEntityRef
ExtractEntity
FieldMeta
FilterEffectDef
FixedJoint3DData
FlattenContext
FlattenResult
FlexContainerData
FocusableData
FollowTargetData
FrameAssetNames
FrameCaptureData
FrameCosts
FrameDebugReport
FramePixels
FrameProfile
FrameProfileInput
FrameReplayImage
FrameSnapshot
FrameStats
FrameStatsReport
GamepadSnapshot
GearBinding
GearTween
GeometryOptions
GetWorldDescriptor
HdrFormat
HeadlessAppOptions
HingeJoint3DData
ImageSegment
InputHandler
InputMapAsset
InstantiatePrefabOptions
InstantiatePrefabResult
InteractableData
Joint3DShape
JsonResult
Keyframe
LayerReach
LayoutProvider
LifecyclePluginOptions
LightData
LightProbeVolumeData
LightStatus
ListenOptions
ListItemTemplate
ListViewHandle
ListViewHost
ListViewOptions
LiveBindingsData
LoadRuntimeSceneOptions
LocaleResult
LocaleTableAsset
LocalizationOptions
LodDecision
LogEntry
LogHandler
LoginResult
MarkerData
MaterialAssetData
MaterialData
MaterialGraph
MaterialGraphNode
MaterialOptions
MeasureTextOptions
MeshChannelDesc
MeshCollider3DData
MeshData
MeshMorphTargets
MeshRendererData
MeshRendererGeometry
MeshResult
MigrationResult
MockAdProviderOptions
Modifiers
MotionContext
MotionDriver
MotionEvent
MotionSpan
MutWrapper
NameData
NestedPrefabRef
NetTransport
NodeParamSpec
NodePort
NodeSpec
OccluderData
OutlineFilterOptions
PackagedAssetIndex
PackagedAssetSourceOptions
PackagedGameConfig
ParentData
ParsedTextureImportSettings
ParticleEmitterData
ParticleForceFieldData
PartitionedCell
PartitionOptions
Physics2DContactEventData
Physics2DEventsData
Physics2DPluginConfig
Physics3DDebugDrawConfig
PhysicsWasmModule
PickCandidate
PlatformAdapter
PlatformAudioBackend
PlatformCanvas
PlatformCanvas2DContext
PlatformImage
PlatformPaymentRequest
PlatformRecording
PlatformRecordingShareOptions
PlatformRequestOptions
PlatformResponse
PlatformScreenRecorder
PlatformShareOptions
PlatformSocket
PlatformSocketEvents
PlatformSocketOptions
PlatformVideoBackend
PlayableAdBridge
PlayableRuntimeConfig
PlayConfig
PlayheadRun
PlayRealmRuntimeConfig
PlaythroughData
Plugin
PluralForms
PointJoint3DData
PolygonDecomposition
PooledAudioNode
PostProcessVolumeData
PrefabComponentData
PrefabData
PrefabEntityData
PrefabInstanceDelta
PrefabInstanceEntry
PrefabOverride
PrefabRoot
PreSceneDrawInfo
ProbedRegistrations
ProbeGrid
ProcessedEntity
ProfileCapture
ProfileNode
ProfileRecorderOptions
ProgressHandle
ProgressOptions
PropertyChannel
PropertyTrack
PtrLayout
Quat
QueryBuilder
QueryCost
QueryDescriptor
ReadonlySignal
ReflectionProbeData
ReliableOrderedTransport
RemovedQueryDescriptor
RenderParams
RenderStats
RenderTextureHandle
RenderTextureOptions
ReplayReport
ReplaySnapshot
ResDescriptor
ResidencyDecision
ResidencySource
ResMutDescriptor
ResMutInstance
ResolvedAssetGroup
ResolvedAtlas
ResourceDef
ResourceStats
ReverbEffectDef
RigidBody2DData
RigidBody3DData
RootMotionDelta
RootPlacement
RuntimeAssetSource
RuntimeBuildConfig
RuntimeInitConfig
SafeAreaData
SampleDeps
SampleOptions
SampleWorld
SaveEnvelope
SaveManagerOptions
SaveStorage
SceneAssetRefs
SceneComponentCodec
SceneComponentData
SceneConfig
SceneContext
SceneData
SceneEntityData
SceneLoadOptions
SceneMigrationResult
SceneOwnerData
SceneStreamHost
SceneStreamingConfig
ScopeCost
ScreenAxis
ScreenInfoEvents
ScreenRect
ScreenScalingData
ScrollViewHandle
ScrollViewOptions
SensorEvent
ShaderParam
ShaderReflection
ShadowCaster2DData
ShadowStatus
ShapeRendererData
SheetGrid
SideModuleDescriptor
SideModuleHost
Signal
SkeletalFieldMeta
SkeletalPreviewBatch
SliceBorder
SliderHandle
SliderJoint3DData
SliderOptions
SnapshotComponent
SnapshotEntity
SortingGroupData
SourceDelta
SpatialAudioConfig
SphereCollider3DData
SpineAnimationData
SpineAnimationDriver
SpineCullingContract
SpineCullingRect
SpineLoadResult
SpineManifestContract
SpineTrack
SpriteAnimatorData
SpriteAnimClip
SpriteAnimEvent
SpriteAnimFrame
SpriteAnimTrack
SpriteData
SpriteMaskData
StaleOverride
StatsPluginOptions
StreamCell
StreamDecision
StreamedWorldData
SubsystemEvent
SubsystemStatus
SystemCost
SystemDef
SystemOptions
SystemSet
SystemSetOptions
SystemTouches
Takeover
TakeoverHost
TextData
TextInit
TextInputData
TextInputHandle
TextInputOptions
TextMetrics
TextSegment
TextureFormatRecord
TextureFormatReport
TextureInfo
TextureRef
TextureUploadDecision
ThemeColors
ThemeOverrides
ThemeStyleData
ThemeTokens
ThemeType
TimeData
TimelineAsset
TimelinePlayerData
ToggleHandle
ToggleOptions
TouchPoint
TrailRendererData
TransactionManagerOptions
TransactionOp
TransformData
TransitionConfig
TransitionOptions
TweenOptions
UICameraData
UIControllerData
UIDialogData
UIDropdownData
UIEntityInit
UIGearData
UIInteractionData
UILayoutGenerationData
UIMaskData
UINodeInit
UISliderData
UIToggleData
UIToggleGroupData
UIVisualData
UIVisualInit
UnwrapOptions
UnwrapResult
UpdateStages
UpdateStatus
ValidatePrefabOptions
ValidateResult
Vec2
Vec3
Vec4
VelocityData
VertexAttributeDescriptor
VideoData
VideoStreamHandle
VideoStreamOptions
Viewport
WebAppOptions
WebGPUAdapterLike
WebGPUBootResult
WidgetInteractionInit
WorldCell
WorldManifest
WorldPartition
WorldRay
WorldRect
WorldResidencyReport
WorldSnapshot
WorldSnapshotOptions
WorldStreamerStatus
WorldStreamHost
WorldStreamingSourceData
Type Aliases
ActionType
AddressableAssetType
AiAction
AiCondition
AiOutputs
AiParams
AiParamValue
AnimatorCondition
AnimatorEdge
AnimatorIKKind
AnimatorLayerBlend
AnimatorMotion
AnimatorParamType
AnimatorParamValues
AnimatorScope
AnimClipSizing
AnyComponentDef
AotHost
AssetContentType
AssetFieldType
AssetGroupMode
AssetsData
AudioDelivery
BakeJob
BakeLightContribution
Binding
BlendCurve
BuiltinSideModuleId
BundleMode
BusEffectDef
CameraCommitListener
CellResidency
CensusTier
ClipTriangle
Collider2DShape
Collider3DComponent
Collider3DShape
ColorRole
CompareOp
ComponentData
ComponentsData
ConsoleLevel
DataSourceChange
DebugChannelMessage
DebugChannelQuery
DeviceRestoredListener
DiagnosticKind
DiagnosticsSink
DimensionUnit
DocumentDiagnosticSeverity
DocumentEntityId
DrawCallback
EditorAssetType
EmbeddedSideModuleRegistry
EngineApi
Entity
EntityEventHandler
FilterExpr
FontHandle
GameSocketOptions
GearValue
GeometryHandle
GlImageSource
GraphNodeType
GraphType
GridColor
HitAreaShape
InferParam
InferParams
InterpType
JointResolver
LayoutWorld
LifecycleEvent
LifecycleListener
LinearFillDirection
ListLayoutSpec
LocaleCatalog
LocaleEntry
LocalTransformData
MaterialHandle
MissingAssetCallback
NextFrame
OutputTransform
Physics2DEventType
PhysicsModuleFactory
PickableWorld
PickWorld
PlatformSocketReadyState
PlatformType
PlaythroughValue
PluginDependency
PluralCategory
PluralSelector
PrefabDiagnostic
PrefabDiagnosticSeverity
PrefabEntityId
PreSceneDrawCallback
ProfileNodeKind
QueryArg
QueryResult
ReadableWorld
RenderBackendRequest
RenderSurfaceSource
RenderTargetHandle
RichTextRun
RunCondition
SaveMigration
ScaleMode
SceneEntry
SceneLoadProgressCallback
SceneStatus
ScopeRemainder
ShaderHandle
ShaderParamType
SideModuleId
SkyRadiance
SkySpec
SocketReadyState
SpawnOverride
SpeculationOutcome
SpineVersion
SpriteAnimEventHandler
StatsPosition
StreamPolicy
SubsystemActivity
SubsystemPhase
SwipeDirection
SyncPrefabResolver
SystemParam
TextAlign
TextOverflow
TextRenderMode
TextureFilter
TextureHandle
TextureUploadReason
TextureWrap
TextVerticalAlign
TParams
Track
TrackType
TweenFactory
UIEventType
UniformValue
Unsubscribe
UnwrapQueryArg
UploadedGpuFormat
VideoHandle
VideoPlayOptions
WeChatSideModuleFactories
WorldAxis
WorldTransformData
WrapMode
Variables
ABI_LAYOUT_HASH
Achievements
Ads
aiRegistry
ANCHOR_AXES
ANIM_CLIP_FORMAT_VERSION
animationPlugin
Animator
ANIMATOR_FORMAT_VERSION
AnimatorController
AnimatorEvent
AnimatorRootMotion
ASSET_GROUP_MODES
assetPlugin
Assets
ATTACK_KEY
Audio
AudioListener
audioPlugin
AudioSource
AVATAR_FORMAT_VERSION
BAKE_DEFAULTS
BakedLighting
BitmapText
blend1DMotionDriver
blend2DMotionDriver
BlendCurve
BoxCollider2D
BoxCollider3D
BUILTIN_AUDIO_BUSES
BUILTIN_MESH_TEMPLATES
BUILTIN_SHADER_TEMPLATES
BUILTIN_UI_PREFABS
BUILTIN_UI_WIDGET_NAMES
BUNDLE_MODES
Camera
CameraBounds
CameraCommit
CameraDirector
CameraView
Canvas
CAPSULE_ARC_SEGMENTS
CapsuleCollider2D
CapsuleCollider3D
ChainCollider2D
CharacterController2D
CharacterController3D
Children
CircleCollider2D
CLIP_EPSILON
col
COLLIDER3D_RING_SEGMENTS
COMBAT_ATTACK_END
COMBAT_ATTACK_START
COMBAT_HIT
ConvexCollider3D
corePlugin
DARK_TOKENS
DEBUG_CHANNEL_PROTOCOL
DecalProjector
DEFAULT_ANIM_CLIP_PIVOT
DEFAULT_DESIGN_HEIGHT
DEFAULT_DESIGN_WIDTH
DEFAULT_EDITOR_GRID
DEFAULT_EDITOR_VIEW
DEFAULT_FACING_COSINE
DEFAULT_FALLBACK_DT
DEFAULT_FIXED_TIMESTEP
DEFAULT_FONT_FAMILY
DEFAULT_FONT_SIZE
DEFAULT_GRAVITY
DEFAULT_LINE_HEIGHT
DEFAULT_MAX_DELTA_TIME
DEFAULT_PIXELS_PER_UNIT
DEFAULT_SCREEN_SCALING
DEFAULT_SPINE_SKIN
DEFAULT_SPRITE_SIZE
DEFAULT_TEXT_CANVAS_SIZE
DEFAULT_UI_CAMERA_INFO
defaultPluralSelector
DeviceLostReason
DeviceStatus
Diagnostics
diagnosticsPlugin
DimensionUnit
Disabled
DistanceJoint2D
DistanceJoint3D
DODGE_KEY
DOMAIN_SCRIPTS
DOMAIN_UNATTRIBUTED
Draggable
DragonBones
DragonBonesAnimation
dragPlugin
DragState
Draw
EDITOR_UI_ANCHOR
EDITOR_VIEW_ENTITY
EditorGrid
EditorView
ENGINE_WEBGPU_FEATURES
EntityEvents
EventBinding
eventBindingPlugin
exact
FILL_AXIS
Filters
FixedJoint2D
FixedJoint3D
FlexContainer
Focusable
FocusManager
focusPlugin
FollowTarget
Geometry
GLDebug
HingeJoint2D
HingeJoint3D
Identity
Input
inputPlugin
inputRouter
Interactable
INTERACTION_CONTROLLER
INTERACTION_PAGES
InterpType
INVALID_ENTITY
INVALID_FONT
INVALID_MATERIAL
INVALID_TEXTURE
Lifecycle
lifecyclePlugin
Light
LIGHT_FORWARD
LIGHT_TOKENS
LIGHTMAP_RANGE
LightProbeVolume
LiveBindings
Localization
localizationPlugin
LocalTransform
log
Marker
Material
MATERIAL_FORMAT_VERSION
MAX_POLYGON_VERTICES
MESH_MAX_BONES
MeshChannel
MeshChannelType
MeshCollider3D
MeshRenderer
meshRendererPlugin
MeshRenderers
MIN_CHAIN_POINTS
MIN_POLYGON_VERTICES
MotorJoint2D
Name
NODE_SPECS
Occluder
OneWayPlatform2D
Parent
Particle
ParticleEmitter
ParticleForceField
particlePlugin
Physics2D
Physics2DEvents
Physics2DEventType
Physics3D
Physics3DDebugDraw
Physics3DEvents
Playthrough
PointJoint3D
PolygonCollider2D
PostProcess
postProcessPlugin
PostProcessVolume
PREFAB_FORMAT_VERSION
Prefabs
prefabsPlugin
PresentedCameraView
PROFILE_CAPTURE_VERSION
PTR_LAYOUTS
q
RAW_PAYLOAD_UPLOAD
ReflectionProbe
RENAMED_COMPONENT_TYPES
Renderer
RenderTexture
RETIRED_COMPONENT_TYPES
RigidBody2D
RigidBody3D
RuntimeConfig
RuntimeOnly
SafeArea
safeAreaPlugin
scalar
ScaleMode
SCENE_FORMAT_VERSION
SceneManager
sceneManagerPlugin
SceneOrigins
SceneOwner
SceneStreaming
SCREEN_FIT_OFF
ScreenScaling
SegmentCollider2D
servicesPlugin
SH_BASIS_SCALE
SH_COSINE_BAND
ShaderSources
ShadowCaster2D
ShapeRenderer
SIDE_MODULES
SliderJoint2D
SliderJoint3D
SortingGroup
Speculation
SphereCollider3D
Spine
SPINE_MOTION
SPINE_VERSIONS
SpineAnimation
SpineEvents
Sprite
SPRITE_MOTION
SpriteAnimation
SpriteAnimator
SpriteFilter
SpriteMask
spriteMotionDriver
STATE_PATH_SEP
Stats
statsPlugin
Storage
StreamedWorld
Text
TextAlign
TextInput
textInputPlugin
TextOverflow
textPlugin
TextRenderMode
TextureFilter
TextureWrap
TextVerticalAlign
THEME_COLOR_ROLES
ThemeStyle
Time
Timeline
TIMELINE_FORMAT_VERSION
TIMELINE_MOTION
TimelinePlayer
timelinePlugin
timerPlugin
TimerRes
TPC_ATTACK
TPC_DODGE
TPC_GROUNDED
TPC_JUMP
TPC_SPEED
TrackType
Trail
trailPlugin
TrailRenderer
Transform
Tween
UICameraInfo
UIController
UIDialog
UIDropdown
UIEventType
UIGear
UIInteraction
uiInteractionPlugin
UILayoutGeneration
uiLayoutPlugin
UIMask
uiMaskPlugin
UINode
uiPlugin
uiPlugins
uiRenderOrderPlugin
UISlider
UIToggle
UIToggleGroup
uiVisibilityPlugin
UIVisual
v2
v3
Velocity
velocityPlugin
velocitySystem
Video
VideoPlayer
videoPlugin
WheelJoint2D
WORLD_DIR
WorldPersistent
worldResidencyPlugin
worldResidencySystem
WorldStreaming
WorldStreamingSource
WorldTransform
WrapMode
Functions
acquireWebGPUDevice
activeRemoteRoot
addAnimatorIK
addAnimatorLayer
addAnimatorParam
addAnimatorState
addAnimatorTransition
Added
addNode
addPlugin
addPoseOver
addStartupSystem
addSystem
addSystemSetToSchedule
addSystemToSchedule
analyzeCensusSeries
anchorPresetFields
And
animatorEdges
animatorLayer
animatorLayerCount
animatorScopes
animClipCellRect
animClipCellUv
animClipDrivesPivot
animClipDrivesSize
animClipFramePivot
animClipFrameSize
animClipSheetCols
animClipSheetRows
applyAssetRefResolvers
applyAudioProjectConfig
applyBuildRuntimeConfig
applyDeltaToSource
applyOverrides
applyOverridesToSource
applyThemeToWorld
applyWrapMode
arrayDataSource
atlasCatalogFields
auto
avatarResolver
Axis1D
Axis2D
bakeDecalMesh
bakeFingerprint
bakeHoldsStill
bakeLightForward
bakeLightmap
bakeLightmapSteps
bakeLightOf
bakeRunner
bind
bindControllerPage
bindWidgetValue
blend1DPair
blend2DWeights
bucketOverridesByEntity
buildFrameProfile
buildText
buildUINode
buildUIVisual
buildVariant
builtinBusVolume
builtinMeshTemplate
builtinShaderTemplate
Button
calculateAttenuation
calculatePanning
cameraCommitChanged
cameraFrustumCorners
canCaptureFramePixels
captureFrame
captureFramePixels
captureFrameReport
captureReflection
catalogFromManifest
cellAt
cellDocumentPath
cellSquare
censusProbeIds
Changed
clearAnimatorControllerStore
clearDrawCallbacks
clearProjectSideModules
clearUserComponents
clipToProjector
cloneComponentData
cloneComponents
cloneMetadata
closeDialog
closeDropdown
collapseEntry
collapseInstance
collectCustomEvents
collectExternalEntityRefs
collectGarbage
collectNestedPrefabPaths
collider2DOutline
collider3DWireframe
color
Commands
compareDrawRank
compileMaterialGraph
composeTRS
compressedUploadDecision
computeEffectiveOrthoSize
computePolygonHull
computeStreaming
connect
contentHashHex
contentHashOf
controllerState
convolveCosine
createAnimClip
createAnimClipFromTextures
createButton
createCanvasTexture
createDialog
createDropdown
createEmbeddedSideModuleHost
createFetchSideModuleHost
createHeadlessApp
createListView
createLocalAchievements
createMockAdProvider
createPackagedAssetSource
createProgress
createRootPlacement
createRuntimeSceneConfig
createScrollView
createSlider
createSocket
createTakeover
createTextInput
createTimelineMotionDriver
createToggle
createWebApp
createWeChatSideModuleHost
cutWorld
debug
decodeImageBitmap
decodeImagePixels
decodeLightmap
decodeMesh
decomposePolygon2D
defaultFrameStats
defineBehavior
defineComponent
defineEvent
defineInputMap
defineResource
defineSystem
defineSystemSet
defineTag
derived
desiredResidency
detectAnchor
detectAnchorAxes
deviceGeneration
diffAgainstSource
diffCensus
disconnect
discoverSceneAssets
distanceToCell
dominantBlendPoint
dragonBonesPlugin
drawPhysics3DDebug
editorViewAxes
editorViewAxisAngles
editorViewBasis
editorViewBoxExtent
editorViewClipFar
editorViewClipNear
editorViewEye
editorViewGridPlane
editorViewHalfExtent
editorViewHalfHeight
editorViewIsOrbited
editorViewStandoff
editorViewWorkPlane
editorViewWorldPerPixel
emptyAnimatorController
emptyAvatar
enableSceneOrigins
encodeChannelTable
encodeLightmap
encodeMesh
engineWebGPUFeatures
enterStatePath
entityBoxCorners
entityBoxRayHit
entityWorldBox
enumOptions
error
evalGuard
evalGuards
evalIrradianceSH
evaluateAnimatorPath
evaluateAnimatorTransitions
evaluateChannel
EventReader
EventWriter
evictTextureDimensions
expandEntry
expandInstance
extendPlatform
extractAnimClipTexturePaths
extractPrefab
fetchDecodePixels
findControllerOwner
findEntityByName
fingerprint
flatSky
flattenPrefab
flushPendingRegistrations
folderAlwaysInclude
folderGroupMode
formatActionArg
formatCensusDiff
formatCensusReport
forwardConsole
frameDebugReport
frameProfileOf
frameStatsReport
fxPreviewOrPlayMode
gearBinding
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getAllEffectDefs
getAssetMimeType
getAssetTypeEntry
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getComponentAssetFieldDescriptors
getComponentAssetFields
getComponentDefaults
getComponentFieldMeta
getComponentRegistry
getComponentSkeletalFieldDescriptor
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getControllerPage
getCustomExtensions
getDefaultContext
getDeviceIdentity
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getDeviceStatus
getEditorType
getEffectDef
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getLogger
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intersectRects
invertMatrix4
invokeAction
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isBlend1D
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isBuiltinComponent
isBuiltinMeshRef
isCustomExtension
isDialogOpen
isDropdownOpen
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isEntityActive
isEntityVisible
isFxEditPreview
isKnownAssetExtension
isNative
isPlatformInitialized
isPlayMode
isPrefabEntry
isRootPlacementChannel
isRuntime
isTextureRef
isWeb
isWeChat
Key
Keys1D
Keys2D
layerFrontness
layerOrderOf
layerState
leafStateOf
lightAimOf
lightAimRotation
lightmapImage
linearKey
loadComponent
loadInputMapAsset
loadPackagedAssetIndex
loadPhysicsModule
loadRuntimeScene
loadSceneData
loadSceneWithAssets
looksLikeAssetPath
makeWidgetInteractable
markThemed
matchLocale
meanFrameProfile
measureText
meshWorldBox
messageOf
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modeToDelivery
motionOf
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moveNode
Mut
newMaterialGraph
noInput
normalizeBundleMode
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onCameraCommitChanged
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openDialog
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Or
overlayPose
packagedAppOptions
packagedRuntimeInit
packChannels
panoramaDirection
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paramDefaultValue
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partitionWorld
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platformDevicePixelRatio
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platformSetCloudKeyValues
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prefabRootOf
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renameAnimatorState
renderMeshPreview
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reportDeviceLost
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resetWorldTo
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resolveAtlas
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resolveChildEntity
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resolveThemeTokens
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runCrosses
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sampleKeyframes
sampleRootPlacement
sampleTimeline
sampleTimelineInWorld
sceneOriginOf
sceneOriginsEnabled
sceneUses3DPhysics
sceneUsesI18n
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scopeDomain
screenRay
screenToUiWorld
screenToWorld
screenWorkAxes
selectBlendClip
selectBlendStop
selectPluralForm
serializeAnimClip
serializeScene
serializeTimelineAsset
serializeTimelineToJson
setAnimatorConditions
setAnimatorInitial
setAnimatorStateClip
setAnimatorStateMotion
setAnimatorStateProps
setButtonState
setControllerPage
setDefaultContext
setEditorMode
setEditorViewHalfHeight
setEntityActive
setEntityVisible
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setLogLevel
setPlayMode
setRetainedBudget
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setTextureFilter
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setTheme
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shakeCamera
shapeCenter
shapeOffset
shBasis
sheetCellCount
sheetCellRect
sheetCellUv
sheetCols
sheetRows
shippedOptionalSubsystems
shutdownDrawAPI
shutdownGeometryAPI
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shutdownMaterialAPI
shutdownRendererAPI
shutdownResourceManager
sideModuleDescriptor
signal
skyRadiance
solveAnimatorIK
spatialDistance
spawnUIEntity
spineCullingContractFrom
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spineModuleId
stableEntityId
stackOf
startDebugChannel
Stick
summarizeCapture
summarizeFrames
switchTheme
takeCensus
textureFormatOf
textureImportSettingsFrom
themeButtonStates
themeColors
themeType
transitionTo
translateAssetHandles
travelRatio
trimTextureCache
uiHitTestWorld
uiLayoutRect
uiNodeWorldBox
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uiPickWorld
uiWorldToScreen
unregisterComponent
unregisterDrawCallback
unregisterPreSceneDrawCallback
unwrapLightmapUV
updateAnimatorIK
updateAnimatorLayer
updateAnimatorParam
updateAnimatorTransition
updateCameraAspectRatio
validateOverrides
validatePrefab
validateScene
vec2
vec3
vec4
Virtual
warn
widgetToPrefab
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readJoint3D
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decodeMesh
decodeMesh
(
bytes
):
MeshData
Defined in:
asset/meshFormat.ts:220
Parameters
Section titled “Parameters”
bytes
Section titled “bytes”
Uint8Array
Returns
Section titled “Returns”
MeshData