SceneLoadCancelled
Defined in: sceneManager.ts:173
Thrown by a load() whose scene slot was replaced — by a concurrent unload()
or a superseding load — while its assets were still loading. The load despawns
anything it had spawned and rejects with this instead of committing a
half-loaded scene, so a load()/unload() race can’t orphan entities.
Extends
Section titled “Extends”Error
Constructors
Section titled “Constructors”Constructor
Section titled “Constructor”new SceneLoadCancelled(
name):SceneLoadCancelled
Defined in: sceneManager.ts:174
Parameters
Section titled “Parameters”string
Returns
Section titled “Returns”SceneLoadCancelled
Overrides
Section titled “Overrides”Error.constructor