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TextureUploadReason

TextureUploadReason = "compressed" | "no-device-format" | "transcode-failed" | "not-block-aligned" | "uncompressed-payload"

Defined in: asset/compressed.ts:313

Why an upload landed on the format it did.

uncompressed-payload is not a fallback — an ordinary image asked for nothing. The other three each name a different thing to change: the DEVICE samples none, the FILE would not transcode, or its size is not whole blocks.