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SlideHit

Defined in: physics/CharacterController2D.ts:118

Nearest blocking hit along a sweep: surface n* and the [0,1] sweep fraction.

fraction: number

Defined in: physics/CharacterController2D.ts:121


nx: number

Defined in: physics/CharacterController2D.ts:119


ny: number

Defined in: physics/CharacterController2D.ts:120