SlideHit
Defined in: physics/CharacterController2D.ts:118
Nearest blocking hit along a sweep: surface n* and the [0,1] sweep fraction.
Properties
Section titled “Properties”fraction
Section titled “fraction”fraction:
number
Defined in: physics/CharacterController2D.ts:121
nx:
number
Defined in: physics/CharacterController2D.ts:119
ny:
number
Defined in: physics/CharacterController2D.ts:120