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PostProcessVolumeData

Defined in: ecs/component.ts:1184

blendDistance: number

Defined in: ecs/component.ts:1201


effects: object[]

Defined in: ecs/component.ts:1185

enabled: boolean

optional textures?: Record<string, string>

Texture params (LUTs, masks): sampler uniform -> serialized texture ref.

type: string

uniforms: Record<string, number>


isGlobal: boolean

Defined in: ecs/component.ts:1192


priority: number

Defined in: ecs/component.ts:1199


shape: "box" | "sphere"

Defined in: ecs/component.ts:1193


size: object

Defined in: ecs/component.ts:1198

Half-extents of the shape (a sphere uses x as its radius). z is the half-DEPTH of a box, where 0 means unbounded — a flat scene’s volume reaches through every depth, and a box of no thickness would contain nothing at all.

x: number

y: number

optional z?: number


weight: number

Defined in: ecs/component.ts:1200