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WorldStreamHost

Defined in: residency/WorldStreamer.ts:46

The slice of SceneManager the streamer drives. SceneManagerState satisfies it structurally; a criterion injects a recording stub.

discardPrepared(name): number

Defined in: residency/WorldStreamer.ts:55

string

number


isLoaded(name): boolean

Defined in: residency/WorldStreamer.ts:58

string

boolean


loadAdditive(name): Promise<unknown>

Defined in: residency/WorldStreamer.ts:56

string

Promise<unknown>


prepare(name): Promise<void>

Defined in: residency/WorldStreamer.ts:48

string

Promise<void>


optional readyRenderPrograms(name): Promise<RenderReadiness>

Defined in: residency/WorldStreamer.ts:54

Make the render programs a prepared cell requires ready. Absent on a host that predates the obligation, which reads as not applicable — the same answer a headless one gives, and never a claim that succeeded.

string

Promise<RenderReadiness>


register(config): void

Defined in: residency/WorldStreamer.ts:47

SceneConfig

void


unload(name, options?): Promise<void>

Defined in: residency/WorldStreamer.ts:57

string

boolean

Promise<void>