collider3DWireframe
collider3DWireframe(
shape,segments?):Vec3[][]
Defined in: physics3d/ColliderShape3D.ts:229
The shape’s wireframe as entity-local polylines (world units, unrotated). A box gives its 12 edges; a sphere three great circles; a capsule two rings, four caps and the four lines between them.
Parameters
Section titled “Parameters”segments?
Section titled “segments?”number = COLLIDER3D_RING_SEGMENTS
Returns
Section titled “Returns”Vec3[][]