PickCandidate
Defined in: render/layerOrder.ts:82
One entity under the pointer, with everything its rank depends on.
Type Parameters
Section titled “Type Parameters”T
Properties
Section titled “Properties”entity
Section titled “entity”entity:
T
Defined in: render/layerOrder.ts:83
index:
number
Defined in: render/layerOrder.ts:87
Position in the World’s iteration order: the paint order for equal depth.
rank:
DrawRank
Defined in: render/layerOrder.ts:85
Where the frame put it: layer, that layer’s rule, and the world coords it uses.