StaticBatching
Defined in: render/staticBatchPlugin.ts:110
Run-time access to the batcher: what it did, and how to ask it to do it again.
Constructors
Section titled “Constructors”Constructor
Section titled “Constructor”new StaticBatching():
StaticBatching
Returns
Section titled “Returns”StaticBatching
Properties
Section titled “Properties”limits
Section titled “limits”limits:
StaticBatchLimits
Defined in: render/staticBatchPlugin.ts:111
Accessors
Section titled “Accessors”pending
Section titled “pending”Get Signature
Section titled “Get Signature”get pending():
number
Defined in: render/staticBatchPlugin.ts:147
Marked entities the pass has not decided on yet (their mesh is still loading).
Returns
Section titled “Returns”number
Methods
Section titled “Methods”rebuild()
Section titled “rebuild()”rebuild():
void
Defined in: render/staticBatchPlugin.ts:152
Forget every decision and merge again from the scene as it stands.
Returns
Section titled “Returns”void
report()
Section titled “report()”report():
StaticBatchReport
Defined in: render/staticBatchPlugin.ts:121
What the last passes merged and left out.
Returns
Section titled “Returns”summary()
Section titled “summary()”summary():
StaticBatchSummary|null
Defined in: render/staticBatchPlugin.ts:126
The last passes in the small form the profiler reports across a process boundary.
Returns
Section titled “Returns”StaticBatchSummary | null