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collapseEntry

collapseEntry(prefab, prefabRef, expanded, rootId, sceneParent, loadPrefab?): PrefabInstanceEntry

Defined in: prefab/sceneInstance.ts:310

Collapse an expanded instance subtree (root rootId, attached under sceneParent) back to a scene entry — the inverse of expandEntry.

PrefabData

string

readonly ProcessedEntity[]

number

number | null

SyncPrefabResolver = NO_NESTED

PrefabInstanceEntry