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DistanceJoint2DData

Defined in: physics/PhysicsComponents.ts:289

anchorA: Vec2

Defined in: physics/PhysicsComponents.ts:291


anchorB: Vec2

Defined in: physics/PhysicsComponents.ts:292


collideConnected: boolean

Defined in: physics/PhysicsComponents.ts:303


connectedEntity: number

Defined in: physics/PhysicsComponents.ts:290


dampingRatio: number

Defined in: physics/PhysicsComponents.ts:296


enabled: boolean

Defined in: physics/PhysicsComponents.ts:304


enableLimit: boolean

Defined in: physics/PhysicsComponents.ts:297


enableMotor: boolean

Defined in: physics/PhysicsComponents.ts:300


enableSpring: boolean

Defined in: physics/PhysicsComponents.ts:294


hertz: number

Defined in: physics/PhysicsComponents.ts:295


length: number

Defined in: physics/PhysicsComponents.ts:293


maxLength: number

Defined in: physics/PhysicsComponents.ts:299


maxMotorForce: number

Defined in: physics/PhysicsComponents.ts:301


minLength: number

Defined in: physics/PhysicsComponents.ts:298


motorSpeed: number

Defined in: physics/PhysicsComponents.ts:302