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DistanceJoint2DData

Defined in: physics/PhysicsComponents.ts:303

anchorA: Vec2

Defined in: physics/PhysicsComponents.ts:305


anchorB: Vec2

Defined in: physics/PhysicsComponents.ts:306


collideConnected: boolean

Defined in: physics/PhysicsComponents.ts:317


connectedEntity: number

Defined in: physics/PhysicsComponents.ts:304


dampingRatio: number

Defined in: physics/PhysicsComponents.ts:310


enabled: boolean

Defined in: physics/PhysicsComponents.ts:318


enableLimit: boolean

Defined in: physics/PhysicsComponents.ts:311


enableMotor: boolean

Defined in: physics/PhysicsComponents.ts:314


enableSpring: boolean

Defined in: physics/PhysicsComponents.ts:308


hertz: number

Defined in: physics/PhysicsComponents.ts:309


length: number

Defined in: physics/PhysicsComponents.ts:307


maxLength: number

Defined in: physics/PhysicsComponents.ts:313


maxMotorForce: number

Defined in: physics/PhysicsComponents.ts:315


minLength: number

Defined in: physics/PhysicsComponents.ts:312


motorSpeed: number

Defined in: physics/PhysicsComponents.ts:316