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SceneContext

Defined in: sceneManager.ts:50

readonly entities: ReadonlySet<number>

Defined in: sceneManager.ts:52


readonly name: string

Defined in: sceneManager.ts:51

adopt(entity): void

Defined in: sceneManager.ts:55

Track an externally-spawned entity as scene-owned (despawned on unload).

number

void


bindPostProcess(camera, stack): void

Defined in: sceneManager.ts:58

number

PostProcessStack

void


despawn(entity): void

Defined in: sceneManager.ts:56

number

void


registerDrawCallback(id, fn): void

Defined in: sceneManager.ts:57

string

DrawCallback

void


setPersistent(entity, persistent): void

Defined in: sceneManager.ts:60

number

boolean

void


spawn(): number

Defined in: sceneManager.ts:53

number


unbindPostProcess(camera): void

Defined in: sceneManager.ts:59

number

void