collapseInstance
collapseInstance(
prefab,prefabRef,expanded,loadPrefab?):PrefabInstanceDelta
Defined in: prefab/sceneInstance.ts:222
Collapse expanded instance entities back to a delta. diffAgainstSource
yields the override list + the structural buckets (untracked → added,
orphanedSourceIds → removed), with added parents recorded by stable id.
Parameters
Section titled “Parameters”prefab
Section titled “prefab”prefabRef
Section titled “prefabRef”string
expanded
Section titled “expanded”readonly ProcessedEntity[]
loadPrefab?
Section titled “loadPrefab?”SyncPrefabResolver = NO_NESTED