CoverFadeData
Defined in: sdk/src/render/coverFade.ts:25
The fields of the CoverFade component.
Properties
Section titled “Properties”enabled
Section titled “enabled”enabled:
boolean
Defined in: sdk/src/render/coverFade.ts:35
Off: the sprite stays as authored.
fadeTime
Section titled “fadeTime”fadeTime:
number
Defined in: sdk/src/render/coverFade.ts:29
Seconds the fade takes, either way.
margin
Section titled “margin”margin:
number
Defined in: sdk/src/render/coverFade.ts:31
Ground around the sprite’s edge, in world units, that counts as under it: the fade starts as a target steps up to the edge, not after it is in.
opacity
Section titled “opacity”opacity:
number
Defined in: sdk/src/render/coverFade.ts:27
The sprite’s alpha, as a share of its own, while something stands under it. 0 is gone, 1 is no fade.
round:
boolean
Defined in: sdk/src/render/coverFade.ts:33
The covered ground is the ellipse inside the sprite’s rectangle, not the whole rectangle: a tree crown, not a roof.