planarReflectionStatus
planarReflectionStatus(
app,entity,view?):PlanarReflectionStatus
Defined in: render/planarReflection.ts:21
A view is the camera that drew it: a game view is its runtime camera entity, the editor’s own eye is EDITOR_VIEW_ENTITY, and 0 is a draw that named no camera.
Parameters
Section titled “Parameters”entity
Section titled “entity”number
number = 0