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CharacterDynamicBodies

const CharacterDynamicBodies: object

Defined in: sdk/src/physics/CharacterController2D.ts:83

How a character meets dynamic bodies.

readonly Block: 0 = 0

They stop it, and stay where they are.

readonly Ignore: 2 = 2

It passes through.

readonly Push: 1 = 1

They stop it, and it pushes them with up to pushForce.