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selectNodes

selectNodes(p, ex, ey, ez): TerrainNode[]

Defined in: sdk/src/terrain/quadtree.ts:48

The nodes to draw for an eye at (ex, ey, ez), coarse to fine. Every place in the area (or within the top range of the eye, for an infinite ground) is covered by exactly one node.

QuadtreeParams

number

number

number

TerrainNode[]