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MarkerData
MaskRect
MaterialAssetData
MaterialData
MaterialGraph
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MaterialOptions
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MeshChannelDesc
MeshCollider3DData
MeshData
MeshMorphTargets
MeshRendererData
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MotionEvent
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MutWrapper
NameData
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PageDef
PageHandle
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ParentData
ParsedTextureImportSettings
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ParticleCollisionBudget
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ParticleEmitterData
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PartitionedCell
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PathFollowerData
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PlacementDiffsData
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PlaythroughData
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PluralForms
Point2
PointJoint3DData
PolygonDecomposition
PooledAudioNode
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PowerDecision
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PrefabComponentData
PrefabData
PrefabEntityData
PrefabInstanceDelta
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PrefabOverride
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PreSceneDrawInfo
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ProgressHandle
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QuadtreeParams
QualityConfig
QualityProfile
QualityReport
QualitySample
Quat
QueryBuilder
QueryCost
QueryDescriptor
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RagdollJointData
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RainShelterData
RainUprightData
ReadonlySignal
Recipe
RecipeMember
RectAnchorsData
ReflectionProbeData
ReliableOrderedTransport
RemovedQueryDescriptor
RenderOnDemandOptions
RenderOriginState
RenderParams
RenderStats
RenderTextureHandle
RenderTextureOptions
ReplayReport
ReplaySnapshot
ResDescriptor
ResidencyDecision
ResidencySource
ResMutDescriptor
ResMutInstance
ResolvedAssetGroup
ResolvedAtlas
ResourceDef
ResourceStats
ReverbEffectDef
RigidBody2DData
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Rng
RootMotionDelta
RootPlacement
RuntimeAssetSource
RuntimeBuildConfig
RuntimeInitConfig
SafeAreaData
SampleDeps
SampleOptions
SampleWorld
SaveEnvelope
SaveManagerOptions
SaveStorage
ScatterParams
SceneAmbientLight
SceneAssetRefs
SceneComponentCodec
SceneComponentData
SceneConfig
SceneContext
SceneData
SceneEntityData
SceneLoadOptions
SceneMigrationResult
SceneOwnerData
SceneStreamHost
SceneStreamingConfig
ScopeCost
ScreenAxis
ScreenInfoEvents
ScreenOverlayData
ScreenRect
ScreenScalingData
ScrollViewHandle
ScrollViewOptions
SensorEvent
SequenceClip
SequenceLayer
SequenceTrack
ShaderParam
ShaderReflection
ShaderWarmup
ShaderWarmupOptions
ShadowCaster2DData
ShadowStatus
ShapeRendererData
SheetGrid
Shelter
ShotState
SideModuleDescriptor
SideModuleHost
SightPoint
SightTargetData
SightViewerData
Signal
SixDOFJoint3DData
SkeletalFieldMeta
SkeletalPreviewBatch
SkyClockState
SkyEffectSource
SliceBorder
SliderHandle
SliderJoint3DData
SliderOptions
SnapshotComponent
SnapshotEntity
SortingGroupData
SoundEventAsset
SoundEventClip
SoundEventEmitter
SoundEventHandle
SoundEventSelection
SoundEventSourceData
SoundEventStats
SourceDelta
SpatialAudioConfig
SphereCollider3DData
SphereNode
SphereTreeParams
SpineAnimationData
SpineAnimationDriver
SpineCullingContract
SpineCullingRect
SpineLoadResult
SpineManifestContract
SpineTrack
Splat
SplineData
SplineNearest
SplinePoint
SpringBoneColliderData
SpringBoneData
SpringBoneParticle
SpriteAnimatorData
SpriteAnimClip
SpriteAnimEvent
SpriteAnimFrame
SpriteAnimTrack
SpriteData
SpriteMaskData
StaleOverride
StaticBatchData
StaticBatchDrawState
StaticBatchGroup
StaticBatchLimits
StaticBatchReport
StaticBatchSummary
StatsPluginOptions
StepSurfaceData
StreamCell
StreamDecision
StreamedTexture
StreamedWorldData
StreamMove
StudioPreviewReport
SubgraphInput
SubsystemEvent
SubsystemStatus
SwayPusherData
SwingTwistJoint3DData
SystemCost
SystemDef
SystemOptions
SystemSet
SystemSetOptions
SystemTouches
TabViewHandle
TabViewOptions
Takeover
TakeoverHost
TerrainBand2DData
TerrainBandBuild
TerrainData
TerrainImage
TerrainLayerDef
TerrainModifier
TerrainNode
TerrainProvider
TerrainRegion
TerrainRegionSamples
TerrainSamples
TerrainSource
TerrainStatus
TerrainTileEntry
TerrainTilesDocument
TerrainTileStats
TextData
TextInit
TextInputData
TextInputHandle
TextInputOptions
TextInspection
TextInspectionOptions
TextMetrics
TextSegment
TextureAtlasHandle
TextureAtlasOptions
TextureCanvasHandle
TextureCanvasOptions
TextureFormatRecord
TextureFormatReport
TextureInfo
TextureRef
TextureStreamingOptions
TextureUploadDecision
ThemeColors
ThemeOverrides
ThemeStyleData
ThemeTokens
ThemeType
TimeData
TimelineAsset
TimelinePlayerData
TimelineShot
TimeOfDayData
TimeOfDayState
ToggleHandle
ToggleOptions
TooltipHandle
TooltipOptions
TouchPoint
TrailRendererData
TransactionManagerOptions
TransactionOp
TransformData
TransitionConfig
TransitionOptions
TreeDataSource
TreeDropRequest
TreeRow
TreeViewHandle
TreeViewNode
TreeViewOptions
TweenOptions
UICameraData
UIColorPickerData
UIControllerData
UIDialogData
UIDropdownData
UIEntityInit
UIGearData
UIInteractionData
UILayoutGenerationData
UIMaskData
UINodeInit
UISliderData
UITabViewData
UIToggleData
UIToggleGroupData
UITooltipData
UITreeViewData
UIVisualData
UIVisualInit
UIWorldAnchorData
UnwrapOptions
UnwrapResult
UpdateStages
UpdateStatus
Upright
UvRect
ValidatePrefabOptions
ValidateResult
Vec2
Vec3
Vec4
VelocityData
VertexAttributeDescriptor
VibrationOptions
VideoData
VideoStreamHandle
VideoStreamOptions
Viewport
VirtualButtonData
VirtualButtonOptions
VirtualJoystickData
VirtualJoystickOptions
VoxelEditEvent
VoxelEditOptions
VoxelEditResult
VoxelFieldData
VoxelFieldOptions
VoxelHit
VoxelNoiseParams
VoxelPoint
VoxelSample
VoxelTerrainData
VoxelTerrainStatus
WaterBodyData
WaterSample
WaterZoneData
WaveParams
WeatherData
WeatherState
WebAppOptions
WebGPUAdapterLike
WebGPUBootResult
WidgetInteractionInit
WorldCell
WorldGenData
WorldGenStatus
WorldManifest
WorldPartition
WorldRay
WorldRect
WorldResidencyReport
WorldRules
WorldSnapshot
WorldSnapshotOptions
WorldStreamerStatus
WorldStreamHost
WorldStreamingSourceData
WorldZoneData
ZoneDef
Type Aliases
ActionType
AddressableAssetType
AiAction
AiCondition
AiOutputs
AiParams
AiParamValue
AmbientSkip
AnimatorCondition
AnimatorEdge
AnimatorIKKind
AnimatorLayerBlend
AnimatorMotion
AnimatorParamType
AnimatorParamValues
AnimatorScope
AnimClipSizing
AnyComponentDef
AotHost
AssetContentType
AssetFieldType
AssetGroupMode
AssetsData
AudioDelivery
AudioLoadType
BakeJob
BakeLightContribution
Binding
BlendCurve
BlobShadowGround
BoneClass
BuiltinSideModuleId
BundleMode
BusEffectDef
CameraCommitListener
CellResidency
CensusTier
ChunkState
ClipTriangle
Collider2DShape
Collider3DComponent
Collider3DShape
ColorRole
CompareOp
ComponentData
ComponentsData
ConsoleLevel
DataSourceChange
DebugChannelMessage
DebugChannelQuery
DeviceRequestStatus
DeviceRestoredListener
DiagnosticKind
DiagnosticsSink
DimensionUnit
DocumentDiagnosticSeverity
DocumentEntityId
DrawCallback
DrawPass
EditorAssetType
EditorLightingMode
EmbeddedSideModuleRegistry
EngineApi
Entity
EntityEventHandler
FilterExpr
FocusInspectionWorld
FocusSkipReason
FontHandle
FrameVerdict
GameSocketOptions
GearValue
GeometryHandle
GlImageSource
GraphNodeType
GraphType
GridColor
Ground
GroundProbe
HitAreaShape
InferParam
InferParams
InterpType
JointResolver
LayerWeights
LayoutWorld
LifecycleEvent
LifecycleListener
LinearFillDirection
LineCap
LineJoin
ListLayoutSpec
LocaleCatalog
LocaleEntry
LocalTransformData
MaterialHandle
MissingAssetCallback
MotionRate
NextFrame
NoiseParams
OutputTransform
PathColor
Physics2DEventType
Physics3DBackend
PhysicsModuleFactory
PickableWorld
PickWorld
PlatformSocketReadyState
PlatformType
PlaythroughValue
PluginDependency
PluralCategory
PluralSelector
PowerLevel
PrefabDiagnostic
PrefabDiagnosticSeverity
PrefabEntityId
PreSceneDrawCallback
ProfileNodeKind
QualityLevel
QualityMode
QueryArg
QueryResult
ReadableWorld
Rejection
RenderBackendRequest
RenderSurfaceSource
RenderTargetHandle
RichTextRun
RngSeed
RunCondition
SaveMigration
ScaleMode
SceneDark
SceneEntry
SceneLoadProgressCallback
SceneStatus
ScopeRemainder
SequenceLookup
ShaderHandle
ShaderParamType
SideModuleId
SightRing
SkyRadiance
SkySpec
SkyUnavailable
SocketReadyState
SoundEventMode
SoundEventRejection
SoundEventSelectionResult
SoundEventStatus
SpawnOverride
SpeculationOutcome
SpineVersion
SpriteAnimEventHandler
StaticBatchRefusal
StatsPosition
StreamPolicy
SubgraphResolver
SubsystemActivity
SubsystemPhase
SwipeDirection
SyncPrefabResolver
SystemParam
TextAlign
TextInputFilter
TextOverflow
TextRenderMode
TextureFilter
TextureHandle
TextureUploadReason
TextureWrap
TextVerticalAlign
TParams
Track
TrackType
TreeItemId
TweenFactory
UIEventType
UniformValue
Unsubscribe
UnwrapQueryArg
UploadedGpuFormat
VibrationIntensity
VideoHandle
VideoPlayOptions
ViewShading
VoxelOp
VoxelShape
VoxelSource
WeatherPreset
WeChatSideModuleFactories
WorkJob
WorldAxis
WorldTransformData
WrapMode
ZoneShape
Variables
ABI_LAYOUT_HASH
Achievements
Ads
aiRegistry
ANCHOR_AXES
AnchorFlag
AnchorMode
ANIM_CLIP_FORMAT_VERSION
animationPlugin
Animator
ANIMATOR_FORMAT_VERSION
AnimatorController
AnimatorEvent
AnimatorRootMotion
ASSET_GROUP_MODES
assetPlugin
Assets
ATTACK_KEY
Audio
AudioListener
audioPlugin
AudioSource
AVATAR_FORMAT_VERSION
BAKE_DEFAULTS
BakedLighting
BakesRes
Billboard
BitmapText
blend1DMotionDriver
blend2DMotionDriver
BlendCurve
BlobShadow
BONE_LIMITS
Bone2D
BoneConstraint2D
BoneConstraintKind
BoxCollider2D
BoxCollider3D
BUILTIN_AUDIO_BUSES
BUILTIN_MESH_TEMPLATES
BUILTIN_SHADER_TEMPLATES
BUILTIN_UI_PREFABS
BUILTIN_UI_WIDGET_NAMES
BUNDLE_MODES
Camera
CameraBounds
CameraCommit
CameraDirector
CameraView
Canvas
CAPSULE_ARC_SEGMENTS
CapsuleCollider2D
CapsuleCollider3D
ChainCollider2D
CharacterController2D
CharacterController3D
CharacterDynamicBodies
Children
CircleCollider2D
CLIP_EPSILON
col
COLLIDER3D_RING_SEGMENTS
CollisionGeometryRes
COMBAT_ATTACK_END
COMBAT_ATTACK_START
COMBAT_HIT
COMPOSITE_DEFAULTS
CompositeBatch
CompositeBatchingRes
compositeBatchPlugin
contentRectPlugin
ConvexCollider3D
corePlugin
CoverFade
CoverFadeTarget
DARK_TOKENS
DEBUG_CHANNEL_PROTOCOL
DecalProjector
DEFAULT_ANIM_CLIP_PIVOT
DEFAULT_DESIGN_HEIGHT
DEFAULT_DESIGN_WIDTH
DEFAULT_EDITOR_GRID
DEFAULT_EDITOR_VIEW
DEFAULT_EDITOR_VIEW_LIGHTING
DEFAULT_EDITOR_VIEW_SHADING
DEFAULT_FACING_COSINE
DEFAULT_FALLBACK_DT
DEFAULT_FIXED_TIMESTEP
DEFAULT_FONT_FAMILY
DEFAULT_FONT_SIZE
DEFAULT_GRAVITY
DEFAULT_LINE_HEIGHT
DEFAULT_MAX_DELTA_TIME
DEFAULT_PHYSICS3D_WORLD
DEFAULT_PIXELS_PER_UNIT
DEFAULT_SCREEN_SCALING
DEFAULT_SPINE_SKIN
DEFAULT_SPRITE_SIZE
DEFAULT_TEXT_CANVAS_SIZE
DEFAULT_UI_CAMERA_INFO
defaultPluralSelector
Device
DeviceLostReason
DeviceStatus
Diagnostics
diagnosticsPlugin
DimensionUnit
Disabled
DistanceJoint2D
DistanceJoint3D
DODGE_KEY
DOMAIN_SCRIPTS
DOMAIN_UNATTRIBUTED
Draggable
DragonBones
DragonBonesAnimation
dragPlugin
DragState
Draw
EDITOR_EXPOSURE_RANGE
EDITOR_UI_ANCHOR
EDITOR_VIEW_ENTITY
EditorGrid
EditorView
EditorViewLighting
EditorViewShading
ENGINE_WEBGPU_FEATURES
EntityEvents
EventBinding
eventBindingPlugin
exact
FACES
FILL_AXIS
Filters
FixedJoint2D
FixedJoint3D
FlexContainer
Focusable
FocusManager
focusPlugin
FogOfWar
Foliage
foliagePlugin
FoliageRes
FollowTarget
Footsteps
Geometry
GLDebug
GripHand
GripHolder
GripMirror
GripPlacement
GripPose
GripProfile
GripSurface
GripSurfaceShape
GroupOpacity
HeightmapFormat
HingeJoint2D
HingeJoint3D
Identity
IK2D
Impostor
IMPOSTOR_BAKE_LAYER
ImpostorAtlasesRes
impostorPlugin
Input
inputPlugin
inputRouter
Interactable
INTERACTION_CONTROLLER
INTERACTION_PAGES
InterpType
INVALID_ENTITY
INVALID_FONT
INVALID_MATERIAL
INVALID_TEXTURE
JointMotion3D
Lifecycle
lifecyclePlugin
Light
LIGHT_FORWARD
LIGHT_TOKENS
LIGHTMAP_RANGE
LightProbeVolume
LiveBindings
Localization
localizationPlugin
LocalTransform
log
Marker
Material
MATERIAL_FORMAT_VERSION
MAX_POLYGON_VERTICES
MAX_PRESENT_WAIT_MS
MAX_SEQUENCE_DEPTH
MESH_MAX_BONES
MeshChannel
MeshChannelType
MeshCollider3D
MeshRenderer
meshRendererPlugin
MeshRenderers
MIN_CHAIN_POINTS
MIN_POLYGON_VERTICES
MotorJoint2D
MouseButton
Name
NODE_SPECS
NodeVisibility
NOISE_PROVIDER
Occluder
OneWayPlatform2D
PAGE_SIDE
PAGE_TEXELS
Parent
Particle
ParticleCollider
ParticleCollisionEvent
ParticleEmitter
ParticleForceField
ParticleModelUnits
particlePlugin
PATCH_CELLS
PathFollower
PathMode
PathOrient
Physics2D
Physics2DEvents
Physics2DEventType
Physics3D
Physics3DDebugDraw
Physics3DEvents
PlacedObject
PlanarReflection
Planet
planetPlugin
PlatformerController2D
Playthrough
PointJoint3D
PolygonCollider2D
PostProcess
postProcessPlugin
PostProcessVolume
PREFAB_FORMAT_VERSION
Prefabs
prefabsPlugin
PresentedCameraView
ProceduralChunksRes
PROFILE_CAPTURE_VERSION
PTR_LAYOUTS
q
Quality
Ragdoll
RagdollFacing
RagdollJoint
RagdollProfile
RainShelter
RainUpright
RAW_PAYLOAD_UPLOAD
RectAnchors
REFERENCE_UNITS_PER_METER
ReflectionProbe
RENAMED_COMPONENT_TYPES
Renderer
RenderTexture
RETIRED_COMPONENT_TYPES
RigidBody2D
RigidBody3D
RUNTIME_BUILD_DEFAULTS
RuntimeConfig
RuntimeOnly
SafeArea
safeAreaPlugin
scalar
ScaleMode
SCENE_FORMAT_VERSION
SceneManager
sceneManagerPlugin
SceneOrigins
SceneOwner
SceneStreaming
Scores
SCREEN_FIT_OFF
ScreenOverlay
ScreenScaling
SegmentCollider2D
servicesPlugin
SH_BASIS_SCALE
SH_COSINE_BAND
ShaderSources
ShadowCaster2D
ShapeRenderer
SIDE_MODULES
SightTarget
SightViewer
SixDOFJoint3D
SliderJoint2D
SliderJoint3D
SortingGroup
SoundEvents
SoundEventSource
Speculation
SphereCollider3D
Spine
SPINE_MOTION
SPINE_VERSIONS
SpineAnimation
SpineEvents
Spline
splinePlugin
SpringBone
SpringBoneCollider
springBonePlugin
SpringBoneRes
Sprite
SPRITE_MOTION
SpriteAnimation
SpriteAnimator
SpriteFilter
SpriteMask
spriteMotionDriver
STATE_PATH_SEP
STATIC_BATCH_DEFAULTS
StaticBatch
StaticBatchingRes
staticBatchPlugin
StaticBatchState
Stats
statsPlugin
StepSurface
Storage
StreamedWorld
SWAY_PUSHERS
SwayPusher
SwingTwistJoint3D
Terrain
TERRAIN_TILE_BUDGET
TerrainBand2D
TerrainExtent
terrainPlugin
TerrainsRes
Text
TextAlign
TextInput
TextInputFilter
textInputPlugin
TextOverflow
textPlugin
TextRenderMode
TEXTURE_STREAMING_DEFAULTS
TextureAtlas
TextureCanvas
TextureFilter
textureStreamingPlugin
TextureStreamingRes
TextureWrap
TextVerticalAlign
THEME_COLOR_ROLES
ThemeStyle
Time
TimeDrive
Timeline
TIMELINE_FORMAT_VERSION
TIMELINE_MOTION
TimelinePlayer
timelinePlugin
TimeOfDay
timerPlugin
TimerRes
TPC_ATTACK
TPC_DODGE
TPC_GROUNDED
TPC_JUMP
TPC_SPEED
TrackType
Trail
trailPlugin
TrailRenderer
Transform
Tween
UICameraInfo
UIColorPicker
UIController
UIDialog
UIDropdown
UIEventType
UIGear
UIInteraction
uiInteractionPlugin
UILayoutGeneration
uiLayoutPlugin
UIMask
uiMaskPlugin
UINode
uiPlugin
uiPlugins
uiRenderOrderPlugin
UISlider
UITabView
UIToggle
UIToggleGroup
UITooltip
UITreeView
uiVisibilityPlugin
UIVisual
UIWorldAnchor
UNTIMED_SCOPE_LABEL
v2
v3
Velocity
velocityPlugin
velocitySystem
Video
VideoPlayer
videoPlugin
VirtualButton
VirtualJoystick
VOXEL_MATERIALS
VoxelMaterial
voxelPlugin
VoxelTerrain
VoxelTerrainsRes
WaterBody
WaterForm
waterPlugin
WatersRes
WaterZone
WAVE_SET
Weather
WEATHER_CLEAR
WEATHER_MIST
WEATHER_NONE
WEATHER_OVERCAST
WEATHER_RAIN
WEATHER_SNOW
WEATHER_STORM
WeatherDrive
WheelJoint2D
WORLD_DIR
WorldGen
worldGenPlugin
WorldGenRes
WorldPersistent
worldResidencyPlugin
worldResidencySystem
WorldStreaming
WorldStreamingSource
WorldTransform
WorldZone
WrapMode
ZoneShapeKind
Functions
acquireWebGPUDevice
activeRemoteRoot
addAnimatorIK
addAnimatorLayer
addAnimatorParam
addAnimatorState
addAnimatorTransition
Added
addNode
addPlugin
addPoseOver
addStartupSystem
addSystem
addSystemSetToSchedule
addSystemToSchedule
alignRectAnchorsNow
analyzeCensusSeries
anchorPresetFields
And
animatorEdges
animatorLayer
animatorLayerCount
animatorScopes
animClipCellRect
animClipCellUv
animClipDrivesPivot
animClipDrivesSize
animClipFramePivot
animClipFrameSize
animClipSheetCols
animClipSheetRows
applyAssetRefResolvers
applyAudioProjectConfig
applyBuildRuntimeConfig
applyDeltaToSource
applyOverrides
applyOverridesToSource
applyTabViewSelection
applyThemeToWorld
applyWrapMode
arrayDataSource
atlasCatalogFields
atlasLayout
attachTooltip
auto
avatarResolver
Axis1D
Axis2D
bakeDecalMesh
bakeFingerprint
bakeHoldsStill
bakeLightForward
bakeLightmap
bakeLightmapSteps
bakeLightOf
bakeRunner
bakesOf
bind
bindControllerPage
bindWidgetValue
blend1DPair
blend2DWeights
blendWeather
blobAlpha
boxDistance
bucketOverridesByEntity
buildBillboardMesh
buildBlobMesh
buildFrameProfile
buildGrassMesh
buildInstancedMesh
buildOceanMesh
buildPatchMesh
buildPathGeometry
buildTerrainBand
buildText
buildUINode
buildUIVisual
buildVariant
builtinBusVolume
builtinMeshTemplate
builtinShaderTemplate
Button
calculateAttenuation
calculatePanning
cameraCommitChanged
cameraFrustumCorners
canCaptureFramePixels
canvasRootEntities
captureFingerPose
captureFrame
captureFramePixels
captureFrameReport
captureReflection
carriesEnvironment
catalogFromManifest
cellAt
cellDocumentPath
cellSquare
censusProbeIds
Changed
chunksOf
circlePoints
classifyBone
clearAnimatorControllerStore
clearDrawCallbacks
clearPath
clearProjectSideModules
clearUserComponents
clipToProjector
cloneComponentData
cloneComponents
cloneMetadata
closeDialog
closeDropdown
collapseEntry
collapseInstance
collectCustomEvents
collectExternalEntityRefs
collectGarbage
collectNestedPrefabPaths
collectSequenceLayers
collider2DOutline
collider3DWireframe
collisionGeometryOf
color
Commands
compareDrawRank
compileMaterialGraph
composeTRS
compressedUploadDecision
computeEffectiveOrthoSize
computePolygonHull
computeStreaming
connect
contentHashHex
contentHashOf
controllerState
convolveCosine
coveredGround
coversPoint
createAnimClip
createAnimClipFromTextures
createButton
createCanvasTexture
createColorPicker
createDialog
createDropdown
createEmbeddedSideModuleHost
createFetchSideModuleHost
createHeadlessApp
createListView
createLocalAchievements
createMockAdProvider
createPackagedAssetSource
createProgress
createRng
createRootPlacement
createRuntimeSceneConfig
createScrollView
createSlider
createSocket
createTabView
createTakeover
createTextInput
createTimelineMotionDriver
createToggle
createTooltip
createTreeView
createVirtualButton
createVirtualJoystick
createWebApp
createWeChatSideModuleHost
cubicBezier
currentShare
currentSightRings
currentTimeOfDay
currentWeather
cutWorld
debug
decidePower
decodeImageBitmap
decodeImagePixels
decodeLightmap
decodeMesh
decodeRgbm
decomposePolygon2D
defaultFrameStats
defaultQualityMode
defaultQualityProfile
deferredEntities
deferredRecord
defineBehavior
defineComponent
defineEvent
defineInputMap
defineResource
defineSkyEffect
defineSystem
defineSystemSet
defineTag
derived
desiredResidency
detectAnchor
detectAnchorAxes
deviceGeneration
diffAgainstSource
diffCensus
direction
disconnect
discoverSceneAssets
distanceToCell
dominantBlendPoint
dragonBonesPlugin
drainPath
drawBudgetReport
drawPhysics3DDebug
drynessOf
editorViewAxes
editorViewAxisAngles
editorViewBasis
editorViewBoxExtent
editorViewClipFar
editorViewClipNear
editorViewEye
editorViewGridPlane
editorViewHalfExtent
editorViewHalfHeight
editorViewIsOrbited
editorViewLightingArgs
editorViewLightingIsOverriding
editorViewShadingMode
editorViewStandoff
editorViewWorkPlane
editorViewWorldPerPixel
ellipseStripsOf
emptyAnimatorController
emptyAvatar
enableSceneOrigins
encodeChannelTable
encodeLightmap
encodeMesh
encodeRgbm
engineWebGPUFeatures
enterStatePath
entityBoxCorners
entityBoxRayHit
entityWorldBox
enumOptions
erodeHeightfield
erosionJob
error
evalGuard
evalGuards
evalIrradianceSH
evaluateAnimatorPath
evaluateAnimatorTransitions
evaluateChannel
EventReader
EventWriter
evictTextureDimensions
expandEntry
expandInstance
exploredFromString
exploredToString
extendPlatform
extractAnimClipTexturePaths
extractPrefab
extractSubgraph
faceOf
fanDistances
fetchDecodePixels
findBasins
findControllerOwner
findEntityByName
fingerPose
fingerprint
finish
flatSky
flattenModifier
flattenPrefab
flattenSubgraphs
flushPendingRegistrations
folderAlwaysInclude
folderGroupMode
footAt
formatActionArg
formatCensusDiff
formatCensusReport
forwardConsole
frameDebugReport
frameProfileOf
frameStatsReport
fxPreviewOrPlayMode
gearBinding
getAddressableType
getAddressableTypeByEditorType
getAllAssetExtensions
getAllEffectDefs
getAssetMimeType
getAssetTypeEntry
getComponent
getComponentAssetFieldDescriptors
getComponentAssetFields
getComponentDefaults
getComponentFieldMeta
getComponentRegistry
getComponentSkeletalFieldDescriptor
getContextLossGuardInfo
getControllerPage
getCustomExtensions
getDefaultContext
getDeviceIdentity
getDeviceLostReport
getDeviceStatus
getEditorType
getEffectDef
getEffectTypes
getLogger
getPlatform
getPlatformType
getRegisteredAnimatorController
getReplicatedFields
getResourceManager
getResourceStats
getTheme
getUserComponent
getUserComponentFingerprint
getUserComponents
getWeChatPackOptions
GetWorld
glContextAttributes
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gripHandJoints
gripHolderStatus
gripPose
gripPoseByJoint
gripPoseFromJson
gripPoseNames
gripPoseStatus
gripSurfaceLines
hashSeed
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headlessBasePlugins
heightfieldFromPixels
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inputEventCallbacks
inspectableTypes
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installEditorGrid
instantiatePrefab
interactionController
interpolate
intersectRects
invertMatrix4
invokeAction
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isBlend1D
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isBuiltinComponent
isBuiltinMeshRef
isCustomExtension
isDialogOpen
isDropdownOpen
isEditor
isEntityActive
isEntityVisible
isFxEditPreview
isKnownAssetExtension
isNative
isPlatformInitialized
isPlayMode
isPointerBlockedInTree
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isScreenEntity
isTextureRef
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joint3DSettingsError
judgeFrames
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layerFrontness
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layerState
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levelRange
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lightAimRotation
lightmapImage
linearKey
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loadPhysicsModule
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loadSceneData
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looksLikeAssetPath
makePage
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manifestPlane
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maskRects
matchLocale
meanFrameProfile
measureText
mergeGeometry
mergeMeshes
meshWorldBox
messageOf
migrateAnimatorController
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modeToDelivery
motionOf
moveAnimatorLayer
moveAnimatorState
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moveNode
Mut
nearestPushers
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nodeKey
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Not
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octDecode
octEncode
onCameraCommitChanged
onDeviceRestored
openDialog
openDropdown
Or
overlayPose
packagedAppOptions
packagedRuntimeInit
packChannels
packLayers
paintWeights
panoramaDirection
panoramaUV
paramDefaultValue
parentOf
parseActionArg
parseAnimationClip
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parseAnimClipData
parseAudioProjectConfig
parseAvatar
parseBusEffects
parseLocaleTable
parseProfileCapture
parseQualityConfig
parseRichText
parseRuntimeBuildConfig
parseSoundEvent
parseTerrainLayer
parseTerrainTiles
parseThemeOverrides
parseTimelineAsset
partitionWorld
pathPlace
pendingShaders
percent
percentile
persistentEntityRows
physics3DInstallConfig
physics3dModuleId
physics3DPluginConfigOf
pickEntitiesByRay
placeCollider3DWireframe
placeOnScreen
planarReflectionStatus
planComposite
planeSecond
planetProvider
planStaticBatches
planStreaming
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platformDevicePixelRatio
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platformOnShareRequest
platformOpenDataCanvas
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platformReadFile
platformReadTextFile
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platformScreenRecorder
platformSetCloudKeyValues
platformShare
playableCta
playableGameEnd
playableRetry
playheadRuns
playModeOnly
pointInHitArea
pointInOBB
pointInWorldRect
polygonSdf
prefabRootOf
prefilterOctahedral
preloadGlyphs
preloadNestedPrefabs
presentedCameraView
previewTooltip
probeRegistrations
proceduralHeightfield
projectIrradianceSH
projectorUV
projectSideModuleIds
pseudoLocalize
px
quadraticBezier
quat
quaternionToAngle2D
Query
ragdollPlan
rankPickCandidates
rayPlaneHit
readCollider2DShapes
readCollider3DShapes
readFieldPath
readJoint3D
readPtrField
rebuildChildren
receiverFromMesh
recordSceneOrigins
recoverDevice
reflectEsshader
refreshPlanarReflection
registerAction
registerAnimatorController
registerCensusProbe
registerComponent
registerCondition
registerDrawCallback
registerEffect
registerFingerPose
registerGripPose
registerPackagedSideModules
registerPlanetProvider
registerPreSceneDrawCallback
registerSceneComponentCodec
registerSideModule
registerTerrainProvider
registerValue
registerWeatherPreset
registerWorldRules
registryEntityFields
releaseGripHolds
remapComponentEntityRefs
remapEntityFields
removeAnimatorIK
removeAnimatorLayer
removeAnimatorParam
removeAnimatorState
removeAnimatorTransition
Removed
removeNode
renameAnimatorState
renderCameraFrame
renderMeshPreview
renderOrigin
replay
replayDraw
replayFrameDraw
reportDeviceLost
requireResourceManager
Res
resetEditorViewLighting
resetWorldTo
ResMut
resolveActiveShot
resolveAssetGroup
resolveAtlas
resolveBindingTarget
resolveChildEntity
resolveDocumentRef
resolveParams
resolvePrefabRoots
resolveQualityProfile
resolveShot
resolveThemeTokens
ringContains
rng
rootLocalMatrix
rotateVec3ByQuat
runCrosses
runHeadless
sampleHeight
sampleKeyframes
samplePanorama
sampleRootPlacement
sampleTimeline
sampleTimelineInWorld
scatterCell
sceneAmbientLights
sceneEnvironment
sceneOriginOf
sceneOriginsEnabled
sceneOutOfBandFields
sceneUses3DPhysics
sceneUsesI18n
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scopeDomain
screenRay
screenToUiLayout
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screenWorkAxes
seesPoint
segmentBlocked
selectBlendClip
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selectNodes
selectPluralForm
selectSphereNodes
serializeAnimClip
serializeScene
serializeTimelineAsset
serializeTimelineToJson
setAnimatorConditions
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setAnimatorStateClip
setAnimatorStateMotion
setAnimatorStateProps
setBlobShadowGround
setButtonState
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setDefaultContext
setEditorMode
setEditorViewHalfHeight
setEntityActive
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setFxEditPreview
setLayerState
setLogLevel
setPath
setPlayMode
setRenderOriginStep
setRetainedBudget
setSkyClockState
setTextureBudget
setTextureFilter
setTextureParams
setTextureSliceBorder
setTextureWrap
setTheme
setTimelineShot
setTreeViewData
setUIVisible
setViewTarget
setWasmErrorHandler
setWorldUnitsPerMeter
shadersCompiled
shakeCamera
shapeCenter
shapeOffset
shBasis
sheetCellCount
sheetCellRect
sheetCellUv
sheetCols
sheetRows
shelterMaskSizeOf
shippedOptionalSubsystems
shoreDamp
shutdownDrawAPI
shutdownGeometryAPI
shutdownGLDebugAPI
shutdownMaterialAPI
shutdownRendererAPI
shutdownResourceManager
sideModuleDescriptor
sightRingOf
signal
skyClockState
skyRadiance
slerpQuat
solveAnimatorIK
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spawnUIEntity
sphereNodeKey
spineCullingContractFrom
spineManifestContractFrom
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stampLook
startDebugChannel
staticBatchKey
staticBatchLayout
staticBatchLayoutRefusal
stepFade
Stick
stopSoundEventSource
streamedBytes
streamingSourcesOf
streamTargetEdge
studioPreviewReport
subgraphInputs
subgraphOutputType
subgraphRefs
summarizeCapture
summarizeFrames
sunPosition
surfaceAt
switchTheme
takeCensus
terrainNormal
terrainProvider
textureFormatOf
textureImportSettingsFrom
themeButtonStates
themeColors
themeType
timeOfDayAt
transitionTo
translateAssetHandles
travelRatio
triggerSoundEventSource
trimTextureCache
uiHitAtScreen
uiHitTestWorld
uiLayoutRect
uiLayoutToScreen
uiNodeWorldBox
uiPickAllWorld
uiPickWorld
uiWorldToScreen
uniformInUnits
unregisterComponent
unregisterDrawCallback
unregisterPreSceneDrawCallback
unwrapLightmapUV
updateAnimatorIK
updateAnimatorLayer
updateAnimatorParam
updateAnimatorTransition
updateCameraAspectRatio
uprightOf
uprightRects
uvRectFromPixels
validateOverrides
validatePrefab
validateScene
validateSubgraph
vec2
vec3
vec4
Virtual
warmShaders
warn
waveFade
waveHeight
waveSlope
weatherPresetId
weatherPresetNames
widgetToPrefab
With
withActiveRemoteRoot
withFolderAlwaysInclude
withFolderGroup
Without
worldAxisVector
worldManifestPath
worldResidencyReport
worldRules
worldSnapshot
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wrapSceneSystem
writeFieldPath
writePtrField
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physics
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ChainCollider2DData
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Physics2DDebugDrawConfig
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ShapeCastHit
SlideCast
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Functions
drawPhysics2DDebug
moveAndSlide
physics2dPlugin
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registerPhysics2DEventBridge
setupPhysics2DDebugDraw
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collider2DOutline
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computePolygonHull
decomposePolygon2D
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loadPhysicsModule
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MIN_POLYGON_VERTICES
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readCollider2DShapes
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assertPhysics3DContract
drainPhysics3DEvents
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physics3dPlugin
planRagdoll
setupPhysics3DDebugDraw
stepPhysics3D
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BoneClass
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CapsuleCollider3DData
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classifyBone
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collider3DWireframe
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drawPhysics3DDebug
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WEATHER_SNOW
此内容尚不支持你的语言。
const
WEATHER_SNOW
:
5
=
5
Defined in:
sdk/src/postprocess/weather.ts:83