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SkeletalPreviewBatch

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Defined in: render/skeletalPreview.ts:36

One batch of posed geometry, in the format every skeletal runtime emits.

blendMode: number

Defined in: render/skeletalPreview.ts:43


optional depth?: number

Defined in: render/skeletalPreview.ts:49


indexCount: number

Defined in: render/skeletalPreview.ts:41


indices: Uint8Array

Defined in: render/skeletalPreview.ts:39


optional layer?: number

Defined in: render/skeletalPreview.ts:48


optional materialId?: number

Defined in: render/skeletalPreview.ts:47


optional premultipliedColor?: boolean

Defined in: render/skeletalPreview.ts:44


textureId: number

Defined in: render/skeletalPreview.ts:42


transform: Float32Array

Defined in: render/skeletalPreview.ts:46

Column-major 4×4, as the renderer takes a model matrix.


vertexCount: number

Defined in: render/skeletalPreview.ts:40


vertices: Uint8Array

Defined in: render/skeletalPreview.ts:38

x,y,u,v,r,g,b,a per vertex.