GamepadButton
此内容尚不支持你的语言。
Defined in: input/input.ts:29
Standard-mapping gamepad buttons (W3C “standard gamepad”). Positional names (SDL / Steam Input convention) avoid device assumptions; Xbox / PlayStation face labels are noted for reference.
Enumeration Members
Section titled “Enumeration Members”Back:
8
Defined in: input/input.ts:38
DpadDown
Section titled “DpadDown”DpadDown:
13
Defined in: input/input.ts:43
DpadLeft
Section titled “DpadLeft”DpadLeft:
14
Defined in: input/input.ts:44
DpadRight
Section titled “DpadRight”DpadRight:
15
Defined in: input/input.ts:45
DpadUp
Section titled “DpadUp”DpadUp:
12
Defined in: input/input.ts:42
East:
1
Defined in: input/input.ts:31
Guide:
16
Defined in: input/input.ts:46
LeftBumper
Section titled “LeftBumper”LeftBumper:
4
Defined in: input/input.ts:34
LeftStick
Section titled “LeftStick”LeftStick:
10
Defined in: input/input.ts:40
LeftTrigger
Section titled “LeftTrigger”LeftTrigger:
6
Defined in: input/input.ts:36
North:
3
Defined in: input/input.ts:33
RightBumper
Section titled “RightBumper”RightBumper:
5
Defined in: input/input.ts:35
RightStick
Section titled “RightStick”RightStick:
11
Defined in: input/input.ts:41
RightTrigger
Section titled “RightTrigger”RightTrigger:
7
Defined in: input/input.ts:37
South:
0
Defined in: input/input.ts:30
Start:
9
Defined in: input/input.ts:39
West:
2
Defined in: input/input.ts:32