GripPoseData
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Defined in: sdk/src/animation/gripPose.ts:97
The fields of the GripPose component.
Properties
Section titled “Properties”blendSeconds
Section titled “blendSeconds”blendSeconds:
number
Defined in: sdk/src/animation/gripPose.ts:108
About how long a change of pose takes, in seconds.
leftHand
Section titled “leftHand”leftHand:
string
Defined in: sdk/src/animation/gripPose.ts:111
leftPose
Section titled “leftPose”leftPose:
string
Defined in: sdk/src/animation/gripPose.ts:100
leftTrigger
Section titled “leftTrigger”leftTrigger:
number
Defined in: sdk/src/animation/gripPose.ts:106
leftWeight
Section titled “leftWeight”leftWeight:
number
Defined in: sdk/src/animation/gripPose.ts:103
rightHand
Section titled “rightHand”rightHand:
string
Defined in: sdk/src/animation/gripPose.ts:110
The hand joint, by path from this entity. Empty looks for it by name.
rightPose
Section titled “rightPose”rightPose:
string
Defined in: sdk/src/animation/gripPose.ts:99
The pose each hand takes; empty leaves that hand to whatever else moves it.
rightTrigger
Section titled “rightTrigger”rightTrigger:
number
Defined in: sdk/src/animation/gripPose.ts:105
How far the index finger has gone from resting to pressing.
rightWeight
Section titled “rightWeight”rightWeight:
number
Defined in: sdk/src/animation/gripPose.ts:102
How much of it applies, over what a clip is doing with the fingers.